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maurettosba

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  1. In practical terms, are you saying that (since you "read C++ source code" and then "re-create it yourself" in C#) you are the legal owner of your C# code and you can use it for commercial purpose? Ethically unfair, but it makes legally sense... Well, now it's clear why you didn't release your code, I didn't understand that you were planning this and I don't like it, I was supporting your idea of using C# because I'd like to get involved and give an hand (write and release high quality C++ code is too time consuming for me at the moment). So is this thread just your "look for a sponsor"? By the way, open source doesn't mean that you cannot sell a product. An example is Battle for Wesnoth: http://www.wesnoth.org/ It is open source and multiplatform, but if you want to download the iPhone or Android version you have to pay: https://play.google.com/store/apps/details?id=com.androthsoft.battle&hl=it
  2. 0 A.D. isn't Microsoft-only, but C# isn't Microsoft-only as well. Many games have been developed for Linux, Android and iOS natively in C# with Mono (the open-source implementation of .NET framework)
  3. Well, I don't really think that if we exclude "amateur" javascript developers (that use it to animate buttons in web pages) it is more knowledgeable than C#. If you want beginner and amateur developers to be involved, consider also that C# is FAR EASIER to understand and to maintain than C++ and easier to develop and to debug than javascript. I'm a software engineer and I'm currently working mainly with C#, but I worked several years with C/C++ and Java as well, and IMO the power and productivity of Visual Studio and C# worth the pain of migrating the entire project (we are currently migrating several components from C++ to C#)... BTW, I'm still too new to the project to state with certainty, I just wanted to support Mahdi's action! :-)
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