I'll give a global opinion in this very topic. There's no need to make a plenty of civilizations at the moment - first make two and polish the balance. The game is not a museum, it should give some useful skills for a player. Moreover, remember 'Age of Empires' when it was all about difference in unit skins - each nation mostly had the same unit system, so the winner was the quickest one to develop. The game should give a variety of tactical movements made with different unit sets so the big amount of siege catapults won't be a pledge of victory. Add game speed option, e.g.: normal - fast - fastest. Add volume regulators. All the options set in CFG files GUI should have. Smoothen animations, enrich textures. Add server search table with filters, there shouldn't be only Direct IP connection. Add option to turn off unit sounds. There's an awful ship sound for now. Something should be made with large amounts of units. The game is laggy with them.