Jump to content

Hardy

Community Newbie
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Hardy

  1. The historic tactics would be a great idea: I've found 0AD through searching for a game, which lets me play the tactics of Alexander the great. Further on, it also would be nice to have an AI which is able to learn. It should have some basic tactics (depending on civilization) and tries them out. So with some data about the opponent (what he is building, which units are attacking the AI...) and the experience it gained through the try-outs, the AI would be able to find the right tactic. It would be interesting, if the AI learns itself. Further on, one can imagine a database, where the experiences of all AIs are stored, which would lead to a kind of "Omnibrain", which would be a very intelligent AI.
  2. Hello there, I have to buy a new laptop, because my old one doesn't start anymore . Now I am searching for a new one, which is not too expensive and which has to be relativly small (14"...15") to be portable. Except of some other use cases, I want to use this laptop for first steps in development of 0AD. E.g. when I'm sitting in a train, I want to be able to edit some code, compile it and test it. Most of the affordable and portable laptops have an i3 or i5-Core with about 4GB RAM and an Intel HD- Graphics chip. Before I'm buying such a laptop, I want to ask you, if anyone has experience in working with the i-Core and Intel HD combination? Is the game runnable and testable on this hardware? Playing with eye-candy-graphics is not intended (since I've got a desktop system also), but mobile development is my intention. Could you recommend the Intel HD or should I search for a laptop with a dedicated graphics card? Greetings, Hardy
×
×
  • Create New...