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Stan`

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Everything posted by Stan`

  1. I will commit it soonish then thank you.
  2. It might take some time. The person doing the approvals has very limited time as he is working on his PHD thesis
  3. @Nescio Should be good now. Can you do the renaming changes? mausoleum.zip
  4. Smaller version, Fix notes save for the marble chariot, as I did not have a suitable texture for that. mausoleum.zip
  5. @dmc1961 It should work now (see the attachment) you'll get some errors, as some units changed, but the map will load. scenarios.zip
  6. Yeah, cause it was updated already
  7. Would the suggestion @wowgetoffyourcellphone made above work? (the palla palace)
  8. This one is different though. Anyway if people feel like using my reconstitution, they are free to do so using the mod above. I might try to do another one considering your sources in the future, but as I said, the goal was to do the mace wonder, and that building isn't elligible anyway.
  9. Note to self: Next time, check history before modelling a building. Also RTFM. mausoleum.zip
  10. Could work pretty nice with freagarach's sockets
  11. Ouch. Those errors are because MAD didn't have the new animations by @Alexandermb :/ It's a bit tricky to fix
  12. Can you suggest a specific and a generic name for the wonder?
  13. How does de uses them? Maybe a patch for @Nescio and the balancing team
  14. Coming up next after the building I started today
  15. Not it is not as it is not an official WFG communication. Currently the official sources are trac.wildfiregames.com, code.wildfiregames.com and the outdated page here : https://trac.wildfiregames.com/wiki/Alpha24
  16. Cause this one can garrison units EDIT: Goal is to fix concern here https://code.wildfiregames.com/rP22802
  17. Could be Emain Macha / Navan fort, Irish iron age,.
  18. After the concerns raised by using the Uffington horse, I have been working on this for a while now, and I think I reached a satisfactory point. @LordGood @Genava55 Some of the references I used
  19. As I said it is not finished I have yet to convert a few things add icons, and write templates...
  20. It's not ready to play yet, I need a lot of help...
  21. Hey @dmc1961 Indeed the map format was updated and there are conversion scripts for them. You can find them in the game's source. https://trac.wildfiregames.com/browser/ps/trunk/source/tools/mapcompatibility/a18_to_a19.py
  22. @DeadTom What is it exactly that you are missing in our engine for your game to work?
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