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Posts
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Everything posted by Stan`
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I will commit it soonish then thank you.
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It might take some time. The person doing the approvals has very limited time as he is working on his PHD thesis
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@Nescio Should be good now. Can you do the renaming changes? mausoleum.zip
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Smaller version, Fix notes save for the marble chariot, as I did not have a suitable texture for that. mausoleum.zip
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@dmc1961 It should work now (see the attachment) you'll get some errors, as some units changed, but the map will load. scenarios.zip
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Yeah, cause it was updated already
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45m high
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Would the suggestion @wowgetoffyourcellphone made above work? (the palla palace)
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This one is different though. Anyway if people feel like using my reconstitution, they are free to do so using the mod above. I might try to do another one considering your sources in the future, but as I said, the goal was to do the mace wonder, and that building isn't elligible anyway.
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Could work pretty nice with freagarach's sockets
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Ouch. Those errors are because MAD didn't have the new animations by @Alexandermb :/ It's a bit tricky to fix
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Can you suggest a specific and a generic name for the wonder?
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How does de uses them? Maybe a patch for @Nescio and the balancing team
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Coming up next after the building I started today
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Not it is not as it is not an official WFG communication. Currently the official sources are trac.wildfiregames.com, code.wildfiregames.com and the outdated page here : https://trac.wildfiregames.com/wiki/Alpha24
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Cause this one can garrison units EDIT: Goal is to fix concern here https://code.wildfiregames.com/rP22802
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Could be Emain Macha / Navan fort, Irish iron age,.
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After the concerns raised by using the Uffington horse, I have been working on this for a while now, and I think I reached a satisfactory point. @LordGood @Genava55 Some of the references I used
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It's an april fool's joke.
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As I said it is not finished I have yet to convert a few things add icons, and write templates...
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It's not ready to play yet, I need a lot of help...
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Hey @dmc1961 Indeed the map format was updated and there are conversion scripts for them. You can find them in the game's source. https://trac.wildfiregames.com/browser/ps/trunk/source/tools/mapcompatibility/a18_to_a19.py
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@DeadTom What is it exactly that you are missing in our engine for your game to work?