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Posts
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Posts posted by kkaallllee
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Hello, I just want to tell that the ARPG project PorchWind has possitions aviable if anyone is interested in develop ARPG.
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Can I edit the layout and icons in atlas editor? On trac it says that engine and that stuff is writen in c++ so can I use visual c++ 2010?
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Sounds good but maybe still mediterean intead of middle eastern beucase its more like arabian countries for me? Or what do you think?
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Really, really niiiice!
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Why dont you try making a team for a mod?
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Thanks but I allready try to apply the Rise of the East mod.
But thanks anyway
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Ok not really but maybe Italy?
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Thats a lot to be fixed but thanks for liking it!
And my english isent very good but im learning every day
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I used your movies and some of the desktop pics on the website and made this:
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My vid really sucked so I made a new one:
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The project will not get in development beucase both the programer and animator. And then my friend (Design) leaved to. And here are I completly alone sooo...... yee, so nothing will happen with it as I look on it now....
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Niiice! The far east at this time is very interesting and ther arent so much good games about the east.... maybe AoE 3 Asian Dynasty but I didnt find the fun in that game...... whathever heres a sudgestion:
Maybe a Mongol faction shulled do good?
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I uptated the info bord!
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Windows 7
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Maybe but its would be cynda hard find out (I bet it not appers on the first google search) but if you rite its lightweight the work a lot if you know what I mean
And if Rise of Nation is that way its the exactly what I meant! But it will come out a bit more then just 3
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Ops now I mest it up, sorry....
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If you dont just make a exactly copy can you use it!
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would you mind if i used some of the information on that pic for the hittites in my mythology mod?
incidentally, my hittites also take alot of inspiration from troy and all of their heroes are named trojans from the iliad
If you dont just make a exactly copy can you use it!
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I dont know what Rise of Nation is but you may haved played LoR The Battle of Middle Earth?
Thanks for the names by the way
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Why I used latin was beucase it shulled work both for troia and greek. But if you translate it I really apreciate it .
And that with horsemen I thought like this: Then training a unit you get a complete troop. And better units gets a smaller troop. Just for making it more balanced.
The picture looked awsome it really gives me ideas!
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Any suggestion for the third unit in Myceneans Fort? And I just get blackout then trying to think of the Hittites Forts units!
Someone with some ideas?
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Oh. Well, you are right about consistency. Japan and Korea are still culturally different from China. Because of the nature of the Far East (natural barriers etc.) there was not that much of a cultural exchange between the different countries as we have them today. (save Japan and Korea) Still, it might be worth having them in. The main reason why I wanted to focus on China alone was that they would be perfect for a classic "mass over materials" faction, which doesn't really apply to the other two.
It has to do with gameplay (which is different for each faction, similar to 0 A.D. Also, I'd like to have the Barbarians seperated from the Romans/Greeks (so that they can fight them, of course) Same goes with Feudal Europe and the Byzantine Empire.
The Steppe and India (South Asia) are very, very different both culture and playing style. The Steppe faction will focus around light, but powerful cavalry (horse archers) plus some quite heavy cavalry (Mongol lancers), but little to no infantry. They are good for a rush/raid strategy.
India, on the other side, is primarily defensive. Strong ranged units (Indian longbow), strong architecture, powerful religious units and, of course, war elephants will give them a good edge if they are attacked.
I'm still not sure about the Mediterranean issue.
1. Let the player choose at the end of the Byzantine empire if he wants to continue the game as either Westerner or Mideasterner. (which would kinda ruin the idea of differentiated factions)
or
2. Evolve into a seperate european nation - which? Russia springs into my mind, but the playing style would, again, be very different, since Russia was not really known for his heavy infantry, which is what the Mediterraneans are primarily famous for.
Any help?
I would go for the nr 2
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I meant that so you can throw together an outline for a building set that fits in seamlessly with the current game (that way your faction(s) can play against the original factions).
Ok!
Since most scholars today agree that the historical Troia was connected to the Hittite Empire in Anatolia, you may be best off researching about the Hittites to get an inspiration for Troia. Also, remember that the Greeks in the Troian war wouldn't be like the Hellenes of 0 A.D., but belong to a earlier period of Greek history.
http://en.wikipedia.org/wiki/Hittites
http://en.wikipedia.org/wiki/Mycenaean_Greece
A typical helmet of the Greek Bronze Age, as described in the Ilias and found in numerous excavations.
A Hittite relief showing a warrior
An artist's interpretation of a Hittite warrior. The walls in the BG may give you an idea for the walls of Troy.
http://www.larp.com/hoplite/bronze.html
A reenanctment page for the Bronze age.
The respective armies on a miniatures page (which has lots of different ancient and medieval armies, so it might be worth a look)
Cheers.
Thanks exactly what I needed!
Action Rpg
in Introductions & Off-Topic Discussion
Posted
I saw this project called PORCHWIND, if someone is interessed can you look on this link: http://kadevelopment.swedishforum.net/t1-porchwind-announcment