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EpsilonProgrammer

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About EpsilonProgrammer

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    Tiro
  1. Thank you for your reply. Somehow I knew that there was an incomptibility between the video card I used and GLSL. Never has this problem in Linux and Windows until now. Not necessary to disable post processing, but disabling GLSL did the trick!
  2. The game runs fine. I can create a match, select the map, number of players, AI, etc. But when the match reaches the 100% load, the game crashes. This is the warning note: Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x8C000640) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) crashlog.dmp crashlog.txt
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