Assertion failed: "m_Runtimes.size() == 0 && "All runtimes must be destroyed before calling JS_ShutDown!""
Location: ScriptEngine.h:43 (ScriptEngine::~ScriptEngine)
Call stack:
ScriptEngine::~ScriptEngine (scriptengine.h:43)
this = (unavailable)
RunGameOrAtlas (main.cpp:537)
argc = 1 (0x00000001)
argv = 0x031C0008 -> 0x031C0028 -> "C:\Users\M\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
replayFile = (unsupported basic_string<char,char_traits<char> >)
scriptEngine =
(Singleton<ScriptEngine>)
m_Runtimes = (unsupported list<JSRuntime const * >)
args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')
res = 0 (0x0000000000000000)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 33 ('!')
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 59 (';')
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 16416
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
replay =
m_Stream = 0x00000004
mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 24844
zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1
mods = (unsupported vector<CStr8 >)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 33 ('!')
m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 59 (';')
m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2
m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1
m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 16416
m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0
builder =
m_VFS = (shared_ptr<IVFS>)
m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 3864
m_NumBaseMods = 1998184139 (0x7719DECB)
SDL_main (main.cpp:567)
argc = 1 (0x00000001)
argv = 0x031C0008 (see above)
main_utf8 (sdl_windows_main.c:126)
argc = 1 (0x00000001)
argv = 0x031C0008 (see above)
wmain (sdl_windows_main.c:151)
argc = 1 (0x00000001)
wargv = 0x01534420 -> 0x01534428 -> 67 (0x0043)
wenvp = 0x0152F498 -> 40800 (0x9F60)
argv = 0x031C0008 (see above)
retval = 0 (0x00000000)
i = 1 (0x00000001)
CallStartupWithinTryBlock (wseh.cpp:364)
ret = 20459840 (0x01383140)
RtlUnicodeStringToInteger (:0)
RtlUnicodeStringToInteger (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
Windows 10 x64 | Window mode
Open the game > Open Multiplayer > Host a game > Remove all bots and players > Close the game on the normal "X" to close windows