kodai Posted July 15, 2009 Report Share Posted July 15, 2009 (edited) So i'm really pulling my hair out. I have all the dependencies and I can't compile this library. This is the error I get. ** By the way, i'm on OS X **bash -c 'mkdir -p output/{debug,release}/{FCollada/{FCDocument,FMath,FUtils},FColladaPlugins/FArchiveXML}'g++ -W -Wall -Wno-unused-parameter -Wno-unused-function -DLINUX -fpic -O0 -g -D_DEBUG -IFCollada -I/usr/include/libxml2 -c FCollada/FCDocument/FCDGeometryInstance.cpp -o output/debug/FCollada/FCDocument/FCDGeometryInstance.oFCollada/FCDocument/FCDGeometryInstance.cpp:1: warning: -fpic is not supported; -fPIC assumedFCollada/FUtils/FUStringBuilder.h: In member function ‘void FUStringBuilderT<Char>::set(const TYPE&) [with TYPE = long unsigned int, Char = fchar]’:FCollada/FUtils/FUStringConversion.h:340: instantiated from ‘static fstring FUStringConversion::ToFString(const T&) [with T = size_t]’FCollada/FCDocument/FCDGeometryInstance.cpp:90: instantiated from hereFCollada/FUtils/FUStringBuilder.h:187: error: call of overloaded ‘append(const long unsigned int&)’ is ambiguousFCollada/FUtils/FUStringBuilder.hpp:191: note: candidates are: void FUStringBuilderT<Char>::append(Char) [with Char = fchar]FCollada/FUtils/FUStringBuilder.hpp:199: note: void FUStringBuilderT<Char>::append(const fm::stringT<CharT>&) [with Char = fchar] <near match>FCollada/FUtils/FUStringBuilder.hpp:201: note: void FUStringBuilderT<Char>::append(const Char*) [with Char = fchar] <near match>FCollada/FUtils/FUStringBuilder.hpp:227: note: void FUStringBuilderT<Char>::append(const FUStringBuilderT<Char>&) [with Char = fchar]FCollada/FUtils/FUStringBuilder.h:120: note: void FUStringBuilderT<Char>::append(int32) [with Char = fchar]FCollada/FUtils/FUStringBuilder.h:121: note: void FUStringBuilderT<Char>::append(uint32) [with Char = fchar]FCollada/FUtils/FUStringBuilder.h:122: note: void FUStringBuilderT<Char>::append(uint64) [with Char = fchar]FCollada/FUtils/FUStringBuilder.hpp:235: note: void FUStringBuilderT<Char>::append(float) [with Char = fchar]FCollada/FUtils/FUStringBuilder.hpp:261: note: void FUStringBuilderT<Char>::append(double) [with Char = fchar]FCollada/FUtils/FUStringBuilder.hpp:297: note: void FUStringBuilderT<Char>::append(const FMVector3&) [with Char = fchar] <near match>FCollada/FUtils/FUStringBuilder.hpp:307: note: void FUStringBuilderT<Char>::append(const FMVector4&) [with Char = fchar] <near match>make: *** [output/debug/FCollada/FCDocument/FCDGeometryInstance.o] Error 1Thanks! I really appreciate your help. Edited July 15, 2009 by kodai Quote Link to comment Share on other sites More sharing options...
terato Posted July 15, 2009 Report Share Posted July 15, 2009 Philip checked in a patch (rev 6991) that should let you compile libraries/fcollada/src. Quote Link to comment Share on other sites More sharing options...
kodai Posted July 15, 2009 Author Report Share Posted July 15, 2009 I still get this error.FCollada/FUtils/FUFileManager.cpp: In static member function ‘static bool FUFileManager::MakeDirectory(const fstring&)’:FCollada/FUtils/FUFileManager.cpp:214: error: ‘mkdir’ was not declared in this scopeFCollada/FUtils/FUFileManager.cpp: In static member function ‘static fstring FUFileManager::GetApplicationFolderName()’:FCollada/FUtils/FUFileManager.cpp:380: error: aggregate ‘stat stat_buf’ has incomplete type and cannot be definedFCollada/FUtils/FUFileManager.cpp:393: error: invalid use of undefined type ‘struct stat’FCollada/FUtils/FUFileManager.cpp:380: error: forward declaration of ‘struct stat’FCollada/FUtils/FUFileManager.cpp:395: error: ‘S_ISLNK’ was not declared in this scopemake: *** [output/debug/FCollada/FUtils/FUFileManager.o] Error 1It looks like, under OS X, in FUFileManager.cpp, it keeps defaulting to Linux, not __APPLE__. So, if I change the final if from Linux To Apple, and remove the conditional Linux statements and just leave the windows and apple ifs, it fixes those errors. However, when I try to compile I still get an error:FCollada/FUtils/FUFileManager.cpp: In static member function ‘static bool FUFileManager::MakeDirectory(const fstring&)’:FCollada/FUtils/FUFileManager.cpp:218: error: invalid conversion from ‘const char*’ to ‘const unsigned char*’FCollada/FUtils/FUFileManager.cpp:218: error: initializing argument 7 of ‘OSErr AddFolderDescriptor(FolderType, FolderDescFlags, FolderClass, FolderLocation, OSType, OSType, const unsigned char*, Boolean)’FCollada/FUtils/FUFileManager.cpp:218: warning: unused variable ‘err’FCollada/FUtils/FUFileManager.cpp: In static member function ‘static fstring FUFileManager::GetApplicationFolderName()’:FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:188)FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:179)FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:179)FCollada/FUtils/FUFileManager.cpp:384: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:188)make: *** [output/debug/FCollada/FUtils/FUFileManager.o] Error 1So, I tried just deleting OSErr err = AddFolderDescriptor('extn', 0, 'relf', 0, 0, 0, _fname.c_str(), false);from#elif defined(__APPLE__) fm::string _fname = TO_STRING(directory); OSErr err = AddFolderDescriptor('extn', 0, 'relf', 0, 0, 0, _fname.c_str(), false);And to my great pleasure, once that line is also removed, it makes. *(I think all that function does is create some sort of directory, and the line I removed simply tells the OS that there's been some sort of error, so I don't think it's that critical that I can't remove it for the time being)**(I should also mention there were a tremendous amount of warnings, for whatever that's worth)So I go to the workspaces folder and run the update for ./update-workspaces.shI should mention that I had to edit my update-workspaces.sh frompremake_dir=$(pwd)/../../premaketopremake_dir=$(pwd)/../premakeHowever, when i try to make -j3 in the gcc (the last step), I get an error when it tries to build.*(It should be noted that i had to use sudo. so, sudo make -j3)==== Building AtlasScript ====ScriptInterface.cpptimer.cpp../../../source/lib/timer.cpp: In function ‘void timer_LatchStartTime()’:../../../source/lib/timer.cpp:72: error: cannot convert ‘timespec*’ to ‘timeval*’ for argument ‘1’ to ‘int gettimeofday(timeval*, void*)’../../../source/lib/timer.cpp: In function ‘double timer_Time()’:../../../source/lib/timer.cpp:90: error: ‘struct timespec’ has no member named ‘tv_usec’AtlasObjectText.cppmake[1]: *** [obj/lowlevel_Debug/timer.o] Error 1make: *** [lowlevel] Error 2make: *** Waiting for unfinished jobs....AtlasObjectXML.cppLinking AtlasObjectLinking AtlasScriptNow, I don't know where to go from here. I should mention though that I have to copies of trunk. The one that I used above is brand new and I went through it fresh when I wrote this post (just to make sure I hadn't messed up)But on my original trunk, the same thing happens except during the final compile I get:==== Building Collada ====timer.cppprecompiled.cpp../../../source/lib/timer.cpp: In function ‘void timer_LatchStartTime()’:../../../source/lib/timer.cpp:72: error: cannot convert ‘timespec*’ to ‘timeval*’ for argument ‘1’ to ‘int gettimeofday(timeval*, void*)’../../../source/lib/timer.cpp: In function ‘double timer_Time()’:../../../source/lib/timer.cpp:90: error: ‘struct timespec’ has no member named ‘tv_usec’make[1]: *** [obj/lowlevel_Debug/timer.o] Error 1make: *** [lowlevel] Error 2make: *** Waiting for unfinished jobs....make[1]: `../../../binaries/system/libwxJS_dbg.a' is up to date.CommonConvert.cppDecompose.cppDLL.cpp../../../source/collada/DLL.cpp: In member function ‘virtual void BufferedOutputCallback::operator()(const char*, unsigned int)’:../../../source/collada/DLL.cpp:78: warning: comparison between signed and unsigned integer expressions../../../source/collada/DLL.cpp:84: warning: comparison between signed and unsigned integer expressionsGeomReindex.cppMaths.cppPMDConvert.cppPSAConvert.cppStdSkeletons.cppXMLFix.cpp../../../source/collada/XMLFix.cpp: In function ‘void FixBrokenXML(const char*, const char**, size_t*)’:../../../source/collada/XMLFix.cpp:178: error: invalid conversion from ‘int*’ to ‘intptr_t*’../../../source/collada/XMLFix.cpp:178: error: initializing argument 3 of ‘void xmlDocDumpFormatMemory(xmlDoc*, xmlChar**, intptr_t*, int)’make[1]: *** [obj/Collada_Debug/XMLFix.o] Error 1make[1]: *** Waiting for unfinished jobs....make: *** [Collada] Error 2The same error about time.What do you guys think? I hope my little excursion helps others who are trying to install on OS X!Thanks so much, again, I appreciate your assistance. And thank you Philip, for the patch! Quote Link to comment Share on other sites More sharing options...
ConcatenatedWords Posted July 15, 2009 Report Share Posted July 15, 2009 It looks like, under OS X, in FUFileManager.cpp, it keeps defaulting to Linux, not __APPLE__. So, if I change the final if from Linux To Apple, and remove the conditional Linux statements and just leave the windows and apple ifs, it fixes those errors. Replacing "-DLINUX" with "-D__APPLE__" in CXXFLAGS in the Makefile builds with the __APPLE__ conditional statements.I get the same error on the "Building Collada" part of the final make. Quote Link to comment Share on other sites More sharing options...
kodai Posted July 16, 2009 Author Report Share Posted July 16, 2009 (edited) I wonder if anyone has gotten this to work on OS X. Thanks for the bit on the Makefile conditional statement. That's very helpful! I hope someone can help us fix this EDIT:Ok, so I'm making a bit of progress. I can ease the pain of compilation errors. In XMLFix.cpp, change line 178 from xmlDocDumpFormatMemory(doc, &mem,&size, 0);toxmlDocDumpFormatMemory(doc, &mem, (intptr_t *)size, 0);then edit timer.cpp @ line 80ish to be:#if OS_WIN t = whrt_Time();#elif HAVE_CLOCK_GETTIME struct timespec cur; (void)clock_gettime(CLOCK_REALTIME, &cur); t = (cur.tv_sec - start.tv_sec) + (cur.tv_nsec - start.tv_usec)*1e-9;#elif HAVE_GETTIMEOFDAY struct timeval curz; gettimeofday(&curz, 0); t = (curz.tv_sec - start.tv_sec) + (curz.tv_usec - start.tv_nsec)*1e-6;#else# error "timer_Time: add timer implementation for this platform!"#endifThat'll let Collada compile. Atlas UI has PAGES of warnings, and this kind creature.==== Building AtlasUI ====../../../source/lib/res/sound/snd_mgr.cpp: In function ‘LibError alc_init()’:../../../source/lib/res/sound/snd_mgr.cpp:259: error: invalid conversion from ‘const char*’ to ‘ALCubyte*’../../../source/lib/res/sound/snd_mgr.cpp:259: error: initializing argument 1 of ‘ALCdevice* alcOpenDevice(ALCubyte*)’../../../source/lib/res/sound/snd_mgr.cpp: In function ‘LibError snd_dev_prepare_enum()’:../../../source/lib/res/sound/snd_mgr.cpp:689: error: ‘ALCchar’ was not declared in this scope../../../source/lib/res/sound/snd_mgr.cpp:689: error: expected primary-expression before ‘)’ tokenColourTesterImageCtrl.cpp../../../source/tools/atlas/AtlasUI/ColourTester/ColourTesterImageCtrl.cpp:34:19: error: IL/il.h: No such file or directory../../../source/tools/atlas/AtlasUI/ColourTester/ColourTesterImageCtrl.cpp:35:20: error: IL/ilu.h: No such file or directorymake[1]: *** [obj/lowlevel_Debug/snd_mgr.o] Error 1make: *** [lowlevel] Error 2make: *** Waiting for unfinished jobs....*sigh* Edited July 16, 2009 by kodai Quote Link to comment Share on other sites More sharing options...
espes Posted July 16, 2009 Report Share Posted July 16, 2009 You need libDevIL. Though there's a issue in the 1.6.8 version, I had to frankenstein together 1.6.8 and 1.7.0 includes to get it working.Also, there's a typedef conflict with spidermonkey, you'll need to patch up jsotypes.h later.It's compiling and launching for me (with a bunch of edits, here's my diff)My problem now is that I cannot get libxml2 working with threading. I compile it with "--enable-threads", but "LIBXML_THREAD_ENABLED" is still not set, and it crashes and burns when starting a game. Anyone have any ideas? Quote Link to comment Share on other sites More sharing options...
ConcatenatedWords Posted July 16, 2009 Report Share Posted July 16, 2009 This is just a wild guess, but perhaps the OS is not being detected correctly? Are there other places where __APPLE__ needs to be enabled? Quote Link to comment Share on other sites More sharing options...
kodai Posted July 16, 2009 Author Report Share Posted July 16, 2009 You need libDevIL. Though there's a issue in the 1.6.8 version, I had to frankenstein together 1.6.8 and 1.7.0 includes to get it working.Also, there's a typedef conflict with spidermonkey, you'll need to patch up jsotypes.h later.It's compiling and launching for me (with a bunch of edits, here's my diff)My problem now is that I cannot get libxml2 working with threading. I compile it with "--enable-threads", but "LIBXML_THREAD_ENABLED" is still not set, and it crashes and burns when starting a game. Anyone have any ideas?I made your edits and i do have libdevil installed. But i couldn't figure out how to get 1.7.0 on os x. The compile still feels on compiling Atlas. Quote Link to comment Share on other sites More sharing options...
espes Posted July 16, 2009 Report Share Posted July 16, 2009 Here's my diff for livDevILOh, and it turns out that libxml2 was compiling right, the crash was just a FCollada assertion failure that was breaking (since I removed the CoreServices debugger call earlier as it was creating a undefined symbol for some reason). I commented out the sigtrap, and yay. Quote Link to comment Share on other sites More sharing options...
kodai Posted July 16, 2009 Author Report Share Posted July 16, 2009 Here's my diff for livDevILOh, and it turns out that libxml2 was compiling right, the crash was just a FCollada assertion failure that was breaking (since I removed the CoreServices debugger call earlier as it was creating a undefined symbol for some reason). I commented out the sigtrap, and yay.delightful. Congratulations on getting it to work I will try it tomorrow! Hope it works! Quote Link to comment Share on other sites More sharing options...
janwas Posted July 16, 2009 Report Share Posted July 16, 2009 (edited) It's delightful to see 0 A.D. running on OSX - congratulations!I've hopefully fixed the snd_mgr trouble (OpenAL's ALC string types differ between platforms, ugh). Please PM me if it's still broken (unfortunately I can only test on Windows). Edited July 16, 2009 by janwas Quote Link to comment Share on other sites More sharing options...
kodai Posted July 16, 2009 Author Report Share Posted July 16, 2009 (edited) Here's my diff for livDevILOh, and it turns out that libxml2 was compiling right, the crash was just a FCollada assertion failure that was breaking (since I removed the CoreServices debugger call earlier as it was creating a undefined symbol for some reason). I commented out the sigtrap, and yay.I don't mean to be a bother, but could you post the pasteit of your il.h ? It'd just be easier than going through the diff.Thanks so much!Also, I can now build up to pyrogenesis, but that fails because it says:Linking pyrogenesisld: library not found for -lenetcollect2: ld returned 1 exit statusmake[1]: *** [../../../binaries/system/pyrogenesis_dbg.app/Contents/MacOS/pyrogenesis_dbg] Error 1make: *** [pyrogenesis] Error 2Thoughts? Edited July 16, 2009 by kodai Quote Link to comment Share on other sites More sharing options...
janwas Posted July 16, 2009 Report Share Posted July 16, 2009 library not found for -lenet [..] Thoughts?We require the Enet library for networking, but unfortunately I can't help regarding its installation on OSX. Quote Link to comment Share on other sites More sharing options...
kodai Posted July 17, 2009 Author Report Share Posted July 17, 2009 (edited) library not found for -lenet [..] Thoughts?We require the Enet library for networking, but unfortunately I can't help regarding its installation on OSX.Great! thank you so much for the link. I found it, installed and it works properly. Of course, now I have a new error, and I have no idea how to fix this one. There can't possibly be something wrong with the external libraries. what do you guys think? ==== Building AtlasUI ====test_XeroXMB.cpptest_XMLWriter.cppScenarioEditor.cpptest_AtlasObjectXML.cppLinking test/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:49: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:53: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)/opt/local/include/js/jsotypes.h:77: error: conflicting declaration ‘typedef struct JSUint64 uint64’/System/Library/Frameworks/Security.framework/Headers/cssmconfig.h:48: error: ‘uint64’ has a previous declaration as ‘typedef uint64_t uint64’make[1]: *** [obj/AtlasUI_Debug/ScenarioEditor.o] Error 1make: *** [AtlasUI] Error 2I suspect it has something to do with spider monkey? What do you guys think? Edited July 17, 2009 by kodai Quote Link to comment Share on other sites More sharing options...
janwas Posted July 17, 2009 Report Share Posted July 17, 2009 Great! thank you so much for the link. I found it, installed and it works properly. Of course, now I have a new errorGreat heh, we'll fix the errors one by one until none remain.There can't possibly be something wrong with the external libraries.Sure there can, especially in the realm of conflicting declarations. Googling "cssmconfig.h uint64 redefinition" shows a similar problem, but it is only reported to be a 'warning'. Unfortunately I don't have much advice about how to fix this one :/ It may help to look into the cssmconfig header and see if there are any macros you could define to prevent it from declaring its uint64 (possibly the include guard to just skip the entire header). This macro would have to be defined in our header that brings in SpiderMonkey or (depending on how cssmconfig is included) in the compiler command line (-> premake.lua). Quote Link to comment Share on other sites More sharing options...
kodai Posted July 17, 2009 Author Report Share Posted July 17, 2009 I've made a dollop of development, but I'm not sure. (one step forward, 2 steps back? haha)I modified my jsotypes.h to read:#ifndef _UINT64 typedef JSUint64 uint64; #define _UINT64 #endif This removes they error from before but I now get this one haha. ==== Building AtlasUI ====SectionLayout.cppScenarioEditor.cppDLLInterface.cppScriptedTool.cpp/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:49: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)/Library/Frameworks/Python.framework/Versions/4.1.30101/lib/python2.5/site-packages/wxPython-2.8.7.1.0003_s-py2.5-macosx-10.3-fat.egg/wx/include/wx-2.8/wx/mac/carbon/glcanvas.h:53: warning: ‘AGLDrawable’ is deprecated (declared at /System/Library/Frameworks/AGL.framework/Headers/agl.h:61)ObjectSettings.cppLinking AtlasUIld warning: in obj/AtlasUI_Debug/ActorEditor.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ActorEditorListCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AnimListEditor.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/PropListEditor.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ActorViewer.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ColourTester.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ColourTesterColourCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ColourTesterFileCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ColourTesterImageCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ActionButton.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ToolButton.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Canvas.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ColourDialog.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/DraggableListCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/DraggableListCtrlCommands.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/EditableListCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/EditableListCtrlCommands.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/FieldEditCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ListCtrlValidator.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/QuickComboBox.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/QuickFileCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/QuickTextCtrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/FileHistory.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/HighResTimer.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/SnapSplitterWindow.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/virtualdirtreectrl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AtlasDialog.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AtlasWindow.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ErrorReporter.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AtlasClipboard.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AtlasEventLoop.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AtlasWindowCommand.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AtlasWindowCommandProc.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Datafile.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Observable.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/FFmpeg.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/VideoRecorder.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/DLLInterface.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/precompiled.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ScenarioEditor.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/SectionLayout.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Sidebar.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Cinematic.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Environment.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/LightControl.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Terrain.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Trigger.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/AlterElevation.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/FlattenElevation.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/PaintTerrain.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/PlaceObject.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ScriptedTool.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/TransformObject.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Brushes.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/MiscState.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/ObjectSettings.o, file is not of required architectureld warning: in obj/AtlasUI_Debug/Tools.o, file is not of required architectureld warning: in /opt/local/lib/libxml2.dylib, file is not of required architectureld warning: in ../../../binaries/system/libAtlasObject_dbg.a, file is not of required architectureld warning: in ../../../binaries/system/libAtlasScript_dbg.a, file is not of required architectureld warning: in ../../../binaries/system/libwxJS_dbg.a, file is not of required architectureld warning: in /opt/local/lib/libboost_signals-mt.dylib, file is not of required architectureld warning: in /opt/local/lib/libboost_filesystem-mt.dylib, file is not of required architectureld warning: in /opt/local/lib/libboost_system-mt.dylib, file is not of required architectureld warning: in /opt/local/lib/libIL.dylib, file is not of required architectureld warning: in /opt/local/lib/libILU.dylib, file is not of required architectureld warning: in /opt/local/lib/libjs.dylib, file is not of required architectureld warning: in /opt/local/lib/libz.dylib, file is not of required architectureld: in /opt/local/lib/libz.1.dylib, file is not of required architecturecollect2: ld returned 1 exit statusld warning: duplicate dylib /opt/local/lib/libz.1.dylibld warning: duplicate dylib /opt/local/lib/libxml2.2.dyliblipo: can't open input file: /var/tmp//ccMVzScP.out (No such file or directory)make[1]: *** [../../../binaries/system/libAtlasUI_dbg.so] Error 1make: *** [AtlasUI] Error 2What do we think about this error? 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espes Posted July 17, 2009 Report Share Posted July 17, 2009 (edited) I don't mean to be a bother, but could you post the pasteit of your il.h ? It'd just be easier than going through the diff.uhh... apply the diff? You don't have to go through it...Great! thank you so much for the link. I found it, installed and it works properly.It's dirty install things without package managements. Rather, throw together a quick macports Portfile# $Id$PortSystem 1.0name enetversion 1.2categories netmaintainers foobardescription UDP network communication layerlong_description ENet is a thin, simple and robust network communication layer on top of UDP featuring optional reliable, in-order delivery of packets.homepage http://enet.bespin.orgplatforms darwinmaster_sites http://enet.bespin.org/download/distfiles enet-1.2.tar.gzchecksums enet-1.2.tar.gz \ md5 e0d9f468d8c6f6bfd07083b3b40f5e69 \ sha1 8da3d1665e64b9f037a3e4d48d3477a846ba44e7 \ rmd160 1b68ceb791eecfeebb99762f334eacac2461eb19 \use_autoconf yesbuild.targetI suspect it has something to do with spider monkey? What do you guys think?Like I said before, "there's a typedef conflict with spidermonkey, you'll need to patch up jsotypes.h later."I modified my jsotypes.h to read:#ifndef _UINT64 typedef JSUint64 uint64; #define _UINT64 #endif That's what I did, but now that I think about it, there's probably a better way to fix it.What do we think about this error?No idea, that didn't happen to me. :\ Edited July 17, 2009 by espes Quote Link to comment Share on other sites More sharing options...
espes Posted July 17, 2009 Report Share Posted July 17, 2009 (edited) It's delightful to see 0 A.D. running on OSX - congratulations!I've hopefully fixed the snd_mgr trouble (OpenAL's ALC string types differ between platforms, ugh). Please PM me if it's still broken (unfortunately I can only test on Windows).Since I don't seem to have the privileges to PM you, yeah... snd_mgr was working fine, the fix broke it for me.../../../source/lib/res/sound/snd_mgr.cpp: In function 'LibError alc_init()':../../../source/lib/res/sound/snd_mgr.cpp:259: error: invalid conversion from 'ALCubyte*' to 'const ALCchar*'../../../source/lib/res/sound/snd_mgr.cpp:259: error: initializing argument 1 of 'ALCdevice* alcOpenDevice(const ALCchar*)'../../../source/lib/res/sound/snd_mgr.cpp: In function 'LibError snd_dev_prepare_enum()':../../../source/lib/res/sound/snd_mgr.cpp:689: error: invalid conversion from 'ALCubyte*' to 'const ALCchar*'../../../source/lib/res/sound/snd_mgr.cpp:689: error: initializing argument 2 of 'ALCboolean alcIsExtensionPresent(ALCdevice*, const ALCchar*)'make[1]: *** [obj/lowlevel_Debug/snd_mgr.o] Error 1ALC's strings may differ between different distros of OpenAL, not just the Mac build (I'm just using the default Mac version, and it uses ALCchar's)...Yeah, the ALC from macports uses ALubyte's, it's probably a version thing...Yeah, it was supposed to change from ALCubyte's to ALCchar's with the version 1.1 headers, though they both identify themselves as 1.1 >:-(...nevermind, I created a ticket Edited July 17, 2009 by espes Quote Link to comment Share on other sites More sharing options...
feneur Posted July 17, 2009 Report Share Posted July 17, 2009 Since I don't seem to have the privileges to PM you, yeah... snd_mgr was working fine, the fix broke it for me.Unfortunately we had to disable PM for new users due to spam, but I've enabled it for you now (and anyone gets access to the PM system after having made 10 posts, if someone really feel like they need to be able to send a PM before that please send me an email or post about it on the forums). Quote Link to comment Share on other sites More sharing options...
kodai Posted July 18, 2009 Author Report Share Posted July 18, 2009 Hey guys, those errors still persist, but I tried today and the game runs and works fine! Thanks so much for your help Cheers! Quote Link to comment Share on other sites More sharing options...
janwas Posted July 25, 2009 Report Share Posted July 25, 2009 Ok, so I'm making a bit of progress. I can ease the pain of compilation errors. In XMLFix.cpp, change line 178 from CODExmlDocDumpFormatMemory(doc, &mem,&size, 0);toCODExmlDocDumpFormatMemory(doc, &mem, (intptr_t *)size, 0);Caution, that only suppresses the compile error and risks stack corruption. I've now changed the type of "size" to intptr_t to fix this.ALC's strings may differ between different distros of OpenAL, not just the Mac build (I'm just using the default Mac version, and it uses ALCchar's)Correct, my bad. Simon has fixed this in the meantime. Quote Link to comment Share on other sites More sharing options...
terato Posted July 25, 2009 Report Share Posted July 25, 2009 Was the signature for xmlDocDumpFormatMemory changed at some point? On my system, its third parameter is declared as int* and changing XMLFix.cpp to intptr_t size = -1; causes this not to compile on my machine. Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted July 25, 2009 Report Share Posted July 25, 2009 My /usr/include/libxml2/libxml/tree.h (from libxml2 2.7.3) says xmlDocDumpFormatMemory (xmlDocPtr cur, xmlChar **mem, int *size, int format);so I think this change will cause errors if int != intptr_t (i.e. on 64-bit systems) with that version of libxml2. Older versions (e.g. 2.6.30) seem to use "int *size" too. Where is the intptr_t* coming from?(Edit: Oops, took too long to reply and terato beat me.)Edit again: Oh, this is probably because OS X is using FCollada's LibXML directory instead of the system library, and we copied FCollada 3.05B's code which introduced this intptr_t patch for some unknown reason. This should be fixed on OS X by using the system libxml2 instead of FCollada's copy. (Not sure what should be done on Windows). I've reverted janwas's patch now, since it's not the right solution. Quote Link to comment Share on other sites More sharing options...
arn34 Posted July 25, 2009 Report Share Posted July 25, 2009 jan's patch was made to allow me to compile on my MacBook Pro under Tiger unfortunately. It seemed to be the very last thing that bloqued my compilation.It is obviously not the good solution, but now how can I force OsX to use system libxml2 instead of FCollada's copy ? Which files/directories do I have to delete ou modify ?TIA Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted July 25, 2009 Report Share Posted July 25, 2009 If you delete (or rename) libraries/fcollada/src/FCollada/LibXML and libraries/fcollada/include/LibXML, then recompile FCollada, then compile the game, it ought to pick up the system library correctly. (It fails on OS X and not on Linux because OS X typically has a case-insensitive filesystem, so it uses the LibXML directory instead of libxml.) Quote Link to comment Share on other sites More sharing options...
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