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Funny AI behaviour in 0 A.D.


Graham1
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I don't think I've read a post like this in the forums before but just thought I would mention strange things I have noticed in 0 A.D. or odd behaviour of the AI. I don't want this post to be about anything negative about 0 A.D. but things that have made you chuckle whilst playing. Looking forward to other players comments.

:)

Edited by Graham1
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I guess you could call this kind of cheating but getting players up on cliffs via towers or castles. Many a time I have built my base in areas I know the enemy can't reach :LOL:.

Also, when starting to build a wall to cut off an area (say in Harbour), if the enemy is advancing and you are outnumbered, just start by building each part of the wall (one or two hits) and then walk away from the wall. The enemy does the same rather than easily knocking that part of the wall down.

Advancing rams seem to come in two's. Can't say I've noticed this with elephants though.

:)

Edited by Graham1
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  • Graham1 changed the title to Funny AI behaviour in 0 A.D.

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