Mythos_Ruler Posted October 2, 2003 Report Share Posted October 2, 2003 I've enjoyed all the other "age" style games out there. RON, AOE-AOK-AOM, EE, etc., but I have been sorely dissapointed by the selection of buildings available.RON has wonders with specific purposes and bonuses: wonder-ful idea.AOM has beautiful wonders, but no purpose except to win in a wonder race.Go with the RON model, definately. Multiple wonders able to be built, each with a bonus and purpose.As far as general buildings, I love the way buildings look in AOK-AOM, but there's not enough variety and historical accuracy. To add visual spice each building should have 2 or 3 different renders placed either randomly, and/or user defined (probably with a simple mouse rotation while placing the foundation).For instance, when placing a Greek temple you should be able to choose between 2 or 3 different looks based on real historical temples... or they are randomly chosen. Perhaps each look of a building has a *slightly* different function or bonus.Just a few ideas.Mythos_Ruler Quote Link to comment Share on other sites More sharing options...
Black Op Posted October 2, 2003 Report Share Posted October 2, 2003 To a small extent, AOK used this idea with the houses but it was the only building to do so. I also think all buildings should have various looks to them. To add to the wonder idea, I think that it's better in 0AD/TLA for them to not to be made ingame but are already in scenarios. Quote Link to comment Share on other sites More sharing options...
av_nefardec Posted October 3, 2003 Report Share Posted October 3, 2003 This is all going to depend on the download size, time to create, and general usefulness of the feature to the game.I can guarantee TLA is pursuing this with many buildings, but not for all of them.We are also doing this for units - random horse textures for lots of cavalry, random shields for some units, etc. Quote Link to comment Share on other sites More sharing options...
CodeOptimist Posted October 26, 2003 Report Share Posted October 26, 2003 I really liked how it was done in Empires: Dawn of the Modern World (at least the demo I downloaded )Each civ had a Wonder that gave them a special power/ability. For the USA, you could call in paratroop drops anywhere on the map (instant army ) Quote Link to comment Share on other sites More sharing options...
Achilles_Knee Posted November 3, 2003 Report Share Posted November 3, 2003 Yeah the Empires DMW Wonders are very well done...In fact Empires is kind of the benchmark RTS out there right now, IMO. It's got the best gameplay since AOK. Quote Link to comment Share on other sites More sharing options...
Render Posted November 6, 2003 Report Share Posted November 6, 2003 Does anyone remember how Civ2's wonders effected the game they also gave bonuses and were civ specific. Totaly different game style but it could still work. Quote Link to comment Share on other sites More sharing options...
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