leper Posted September 30, 2017 Report Share Posted September 30, 2017 (Forums just ate my reply... sigh) To extend on Stan's answers a bit 1) Assuming it should be similar to C&C: Generals underground portals (garrison one, can ungarrison from any). Should be doable by having a player component (specified in the player_$civ.xml) with a component that keeps a list of entities, and components for the portals that implement the GarrisonHolder interface and use the list in the player component for garrisoning/ungarrisoning. 2) Possible, and some mod did that some time ago. However the pathfinder will not prefer those roads (and doing so would make it slow, the old pathfinder supported different terrain costs and look where that got it). Might also be slow with lots of auras, dunno. 5) Yes, needs some code. I'm not quite sure what the best way to do this would be. One option would be to use a new component that does the whole list switching itself. Another would be to have one component (or extend Upgrade) to automatically (by using a timer) upgrade the entity into another entity (using Upgrade) with a different unit list. 1 Quote Link to comment Share on other sites More sharing options...
Gocker Posted September 30, 2017 Author Report Share Posted September 30, 2017 Thanks for your replies. The mod is still in the 'ideas' phase, so imagine it'll be some time before most of this stuff comes into play. Quote Link to comment Share on other sites More sharing options...
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