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Game shows error message on startup (but still works for some reason), Atlas Editor doesn't open.


Kingly342
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As the title says, whenever I start up 0 A.D., it shows this message:

 

Assertion failed: "p == start"
Location: archive_zip.cpp:500 (ArchiveReader_Zip::FindRecord)

Call stack:

ArchiveReader_Zip::ScanForEcdr (archive_zip.cpp:525)
    file = 0x00DACE14 -> (shared_ptr<File>)
    fileSize = 4045914 (0x00000000003DBC5A)
    buf = 0x10D5A000 -> [8] { 146 (0x92), 139 (0x8B), 29 (0x1D), 64 (0x40), 111 (0x6F), 34 (0x22), 214 (0xD6), 150 (0x96) }
    maxScanSize = 66000 (0x000101D0)
    cd_numEntries = 0x00A6F428 -> 0 (0x00000000)
    cd_ofs = 0x00A6F418 -> 0 (0x0000000000000000)
    cd_size = 0x00A6F430 -> 0 (0x00000000)
    op = 
        fd = 5 (0x00000005)
        opcode = 6 (0x00000006)
        offset = 3979914 (0x00000000003CBA8A)
        size = 66000 (0x00000000000101D0)
        buf = 0x10D5A000 (see above)


ArchiveReader_Zip::LocateCentralDirectory (archive_zip.cpp:543)
    file = 0x00DACE14 (see above)
    fileSize = 4045914 (0x00000000003DBC5A)
    cd_ofs = 0x00A6F418 (see above)
    cd_numEntries = 0x00A6F428 (see above)
    cd_size = 0x00A6F430 (see above)
    op = 
        fd = 13900380 (0x00D41A5C)
        opcode = 168 (0x000000A8)
        offset = 40534337980991700 (0x009001C4009008D4)
        size = 32 (0x0000000000000020)
        buf = 0x009008D0

    buf = 
        address_ = 282435586 (0x10D5A002)
        size_ = 66000 (0x000101D0)


ArchiveReader_Zip::ReadEntries (archive_zip.cpp:450)
    this = (unavailable)
    cb = 0x002C26F0 -> (PopulateHelper::AddArchiveFile)
    cbData = 10941964 (0x00A6F60C)
    cd_size = 0 (0x00000000)
    op = 
        fd = 14339600 (0x00DACE10)
        opcode = 3998113667 (0xEE4E5F83)
        offset = -4012591912 (0xFFFFFFFF10D4B4D8)
        size = 61588113037721601 (0x00DACE1000000001)
        buf = 0x00000000

    buf = 
        address_ = 13752288 (0x00D1D7E0)
        size_ = 2162765 (0x0021004D)

    cd_numEntries = 0 (0x00000000)
    cd_ofs = 0 (0x0000000000000000)
    relativePathname = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 0

    name = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 30174

    archiveFile = (shared_ptr<ArchiveFile_Zip>)
    fileInfo = 
        name = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62548

        size = 3391328 (0x000000000033BF60)
        mtime = 11564422793721004 (0x002915C800A6F4AC)


PopulateHelper::AddFiles (vfs_populate.cpp:124)
    this = (unavailable)
    files = 0x00A6F5A4 -> (unsupported vector<CFileInfo >)
    path = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 92 ('\')

    pathname = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 92 ('\')

    archiveReader = (shared_ptr<IArchiveReader>)

PopulateHelper::AddEntries (vfs_populate.cpp:68)
    this = (unavailable)
    subdirectoryNames = (unsupported vector<Path >)
    files = (unsupported vector<CFileInfo >)

vfs_Attach (vfs_populate.cpp:172)
    directory = 0x00DB3D30 -> 
        m_files = (unsupported map<Path,VfsFile >)
        m_subdirectories = (unsupported map<Path,VfsDirectory >)
        m_realDirectory = (shared_ptr<RealDirectory>)
        m_shouldPopulate = 0 (0x00000000)

    realDirectory = 0x00A6F650 -> (shared_ptr<RealDirectory>)

VFS::Mount (vfs.cpp:78)
    this = (unavailable)
    mountPoint = 0x00A6F75C -> 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = [8] { 47 ('/'), 0, 23719, 61006, 63844, 166, 11365, 50 ('2') }

    path = 0x00D19430 -> 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = "7"

    flags = 19 (0x00000013)

----

And whenever I try to open Atlas Editor, whether from 'Open Scenario Editor' in game or the app itself, it shows the icon that symbolizes the app is open, but no window appears. Then suddenly is closes and nothing happens.

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