jonbaer Posted June 5, 2016 Report Share Posted June 5, 2016 I noticed http://trac.wildfiregames.com/ticket/4011 and I wanted to comment there but while playing a game today I came across a situation (and have occasionally caught this error before) in which it says "warning: unknown type in garrisonManager undefined" and I think what has happened is I captured a structure which had something special pertaining to that civ (but a bit hard to debug) ... was trying to figure out an easier way to test this situation, any ideas? Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted June 5, 2016 Report Share Posted June 5, 2016 That warning comes from the AI. The AI keeps a reason why a unit is garrisoned (to know when to ungarrison it again). So when you garrison units from the AI somewhere, you will get this warning. If this happens when playing a regular game, then it's a bug in the AI, and it's best to post the replay file, so it can be reproduced. 1 Quote Link to comment Share on other sites More sharing options...
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