aeonios Posted February 8, 2016 Report Share Posted February 8, 2016 I got 0ad/pyrogenesis to compile under VS (I'm pretty sure it worked anyway) but I keep getting errors trying to build Atlas. First I had an issue where the headers from wxWidgets expected to find a lib/vc_lib folder when vc_lib was called vc120_dlls or something like that. Renaming it to vc_lib fixed that. Then (now) I get unsatisfied link errors for all wx-widget related stuff when trying to compile atlas. I'm using the dev libs from wxwidgets and moved them into the libraries/win32/wxwidgets folder as instructed. When the header files were broken it wasn't even getting that far. Also using the release version of wxWidgets did not work at all, although I didn't build it from scratch and would rather not. Quote Link to comment Share on other sites More sharing options...
niektb Posted February 8, 2016 Report Share Posted February 8, 2016 (edited) Compiling Atlas yourselves is indeed a bit of a pain. I managed to build the experimental AtlasUI2 (from trompetin) but I'm not entirely sure how I did Did you read the README.txt located in /libraries/win32/wxwidgets? Trac Edited February 8, 2016 by niektb Quote Link to comment Share on other sites More sharing options...
aeonios Posted February 8, 2016 Author Report Share Posted February 8, 2016 lol this is a good example of why I shouldn't post things when half awake. I'm going to try building wxwidgets from source and see if that doesn't help. Quote Link to comment Share on other sites More sharing options...
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