Thanduel Posted October 5, 2014 Share Posted October 5, 2014 HiI'm looking for some info about how the size of certain map obstructions are determined.In the xml files associated with each map there is an entity list. Each entity points to a template. For some of these entity templates there is information about obstruction type and size. However whether a template includes obstruction information or not is fairly random. For example the apple tree template includes an obstruction type and radius but most other trees don't. Is there another place I should look for the size of each obstruction? Does the game use a standard obstruction size for most entities of a certain type for example: do all trees use the same obstruction radius except where otherwise specified? Link to comment Share on other sites More sharing options...
feneur Posted October 5, 2014 Share Posted October 5, 2014 The template files are based on one another, and only include the data that changes. Check the <Entity parent=""> to see what (if any) templates any given entity is based on. Link to comment Share on other sites More sharing options...
Thanduel Posted October 5, 2014 Author Share Posted October 5, 2014 Thanks for your quick response, that solves the puzzle. Link to comment Share on other sites More sharing options...
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