Flavius Aetius Posted May 1, 2014 Share Posted May 1, 2014 Relating to my earlier question, and hopefully inspiring a new Tuitorial, how would I make a building able to be constructed? Say I want to make the Roman Champion unit able to construct the temple of Mars?Also how do you make a building (e.g. the Stoa) that normally doesn't recruit units able to recruit them? Just copy and paste the lines from e.g. Royal Stoa?Thanks for your help. Link to comment Share on other sites More sharing options...
niektb Posted May 1, 2014 Share Posted May 1, 2014 Making building buildable is being done in a very similar way as making units recruitable.But instead of a production queue there is a builder tag:<Builder> <Entities datatype="tokens"> structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion structures/{civ}_wonder </Entities></Builder>(This example was taken from the athen spearman)And just copying from the Royal Stoa to normal Stoa should work, though I have to admit I never tried to let champion units build nor let non-training building train. Link to comment Share on other sites More sharing options...
Flavius Aetius Posted May 1, 2014 Author Share Posted May 1, 2014 (edited) Thanks, I'll experiment with it.It seems to work so far, am playing around with it. Edited May 1, 2014 by Flavius Aetius Link to comment Share on other sites More sharing options...
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