niektb Posted February 8, 2014 Report Share Posted February 8, 2014 Today I went through some actor folders and noticed there are some files located with ****_new. Some examples:barracks_new.xml in celt folder.dock_newetc. etc.Nothing strange so far, but when I went to the simulation templates it turned out to be that still the old buildings were used.Just wondering, but why aren't the newer actor files being used? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted February 8, 2014 Report Share Posted February 8, 2014 Today I went through some actor folders and noticed there are some files located with ****_new. Some examples:barracks_new.xml in celt folder.dock_newetc. etc.Nothing strange so far, but when I went to the simulation templates it turned out to be that still the old buildings were used.Just wondering, but why aren't the newer actor files being used?Sometimes the "new" actors are just older actors that were newer than the even older ones. And then sometime down the road the original non-new ones were updated with even newer assets in order to confuse people even further. Quote Link to comment Share on other sites More sharing options...
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