FeXoR Posted May 31, 2013 Report Share Posted May 31, 2013 (edited) I would like to know if and how in detail it is planned to add and/or support collision detection and line of sight.I read (http://www.wildfireg...showtopic=17334) that it's not planned.IMO line of sight and collision detection (for projectiles mainly. Units could be handled by the pathfinder) is a quite basic feature of an engine to be realistic. That doesn't necessarily mean everything should be checked for collision/sight blocking (as said in the post). Line of sight calculation for rough terrain and buildings would do I guess. About the same for projectile collision.AFAIK collision detection with the terrain is already implemented (arrows that miss stick in the ground).I'd appreciate a small information about what is planned and what is already in concerning this. Edited May 31, 2013 by FeXoR 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.