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Cool game blog and pathfinding issues


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Hoi,

Just thought I'd post this link I found concerning an indie game currently being developed. It looks pretty cool and the guys blog has some good posts, especially one concerning pathfinding.

I don't know if it applies to us, but I thought it interesting none the less. It shows the pitfalls you face trying to optimize things like this.

http://www.shiningrocksoftware.com/?p=901

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