nejhay361 Posted December 24, 2012 Report Share Posted December 24, 2012 Question? Is the Alpha 12 have more lag than 11 cuz i downloaded it today but its more lag than alpha 11 Quote Link to comment Share on other sites More sharing options...
oddchild Posted December 24, 2012 Report Share Posted December 24, 2012 You need to open the menu - settings in the game, and disable features that your computer can't handle. Quote Link to comment Share on other sites More sharing options...
nejhay361 Posted December 24, 2012 Author Report Share Posted December 24, 2012 but how? Quote Link to comment Share on other sites More sharing options...
oddchild Posted December 24, 2012 Report Share Posted December 24, 2012 (edited) Start the game.. click on menu, then settings.. then you will see a whole lot of options that you can check and uncheck. uncheck everything but music and things should speed up quite a bitAlso choose maps that do not have a lot of water, or a lot of trees. for example a good fast loading map would be oasis, or any desert map Edited December 24, 2012 by oddchild Quote Link to comment Share on other sites More sharing options...
nejhay361 Posted December 24, 2012 Author Report Share Posted December 24, 2012 thanx men... Quote Link to comment Share on other sites More sharing options...
Yves Posted December 24, 2012 Report Share Posted December 24, 2012 There are also a lot more settings in the configuration file: http://trac.wildfiregames.com/wiki/Manual_SettingsAnd could tell us something about your system (Processor, graphics card, RAM, OS)? Quote Link to comment Share on other sites More sharing options...
madmax Posted December 29, 2012 Report Share Posted December 29, 2012 (edited) First off, the game looks awesome now ! I love the bump mapping on the hill sides that give a sense of depth. Congrats on a great release and all the hardwork.I am on i7, nvidia 630m, 14 gb ram, and I just don't get the responsiveness of AoK when I scroll. I kept only the 2 shadow options on and turned off everything else.Where could the bottleneck be in the code exactly ? There was some profiling done by Ykkrosh sometimes back and I think pathfinding was an issue. Cant it be simplified more ? maybe do it in a separate thread.I am playing the default Acropolis scenario that gets loaded when someone clicks through the 1st time without changing any options in the game setup screens.By they way for the initial map load, is it possible to show a progress bar. It takes really long and a progress bar would help.------ Edit --------------ok sorry sorry, it was my mistake. it seems my laptop has the silly nvidia optimus thing so I needed to make sure that pyrogenesis.exe was started with the nvidia card. It was starting with the intel hd graphics 3000 and thats why it was so slow. Now I have smooth scrolling and movement with all features turned on and I can play again !! Edited December 29, 2012 by madmax Quote Link to comment Share on other sites More sharing options...
quantumstate Posted December 29, 2012 Report Share Posted December 29, 2012 Thanks for letting us know the problem. I have changed the topic title to reflect this. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted December 29, 2012 Report Share Posted December 29, 2012 ok sorry sorry, it was my mistake. it seems my laptop has the silly nvidia optimus thing so I needed to make sure that pyrogenesis.exe was started with the nvidia card. It was starting with the intel hd graphics 3000 and thats why it was so slow. Now I have smooth scrolling and movement with all features turned on and I can play again !!Does every game have this problem or is this something specific to 0 A.D.? If the latter, we need to look into using the best available graphics card. Quote Link to comment Share on other sites More sharing options...
zoot Posted December 30, 2012 Report Share Posted December 30, 2012 I think all games have it, I have seen it discussed a lot in relation to games on Valve's Steam:https://wiki.ubuntu.com/BumblebeeIt's not my impression that the game itself can do anything to pick the right card, but I don't have in-depth knowledge about it. Quote Link to comment Share on other sites More sharing options...
madmax Posted January 4, 2013 Report Share Posted January 4, 2013 Well I think some games are able to see both the cards while some cant. I am not sure how but I think there is driver support for detecting an nvidia card even if its not on due to power saving and optimus. Quote Link to comment Share on other sites More sharing options...
zoot Posted January 4, 2013 Report Share Posted January 4, 2013 Well I think some games are able to see both the cards while some cant. I am not sure how but I think there is driver support for detecting an nvidia card even if its not on due to power saving and optimus.Can you name one (or more) games that detect the presence of the NVIDIA card? That should make easier to track down how they do it. Quote Link to comment Share on other sites More sharing options...
madmax Posted January 4, 2013 Report Share Posted January 4, 2013 (edited) Well I only found this so far...sounds hackey though : http://stackoverflow...optimus-laptopsIt may not be possible to create an nvidia context directly, you may just get an intel one, but one of the answers says its possible to create an application profile in the Nvidia Control panel for 0ad. One of the initial answers indicates that bf3.exe is run with nvidia automatically - battlefield 3 ? So towards the end he mentions that if the laptop is switched to High Performance from the windows power management panel then the nvidia card stays on and applications should be started with it. I haven't tested that though.This is a tool i use to check if the nvidia gpu is on : nvidia optimus gpu state viewerhttp://forums.laptop...in-users-hands/ Edited January 4, 2013 by madmax Quote Link to comment Share on other sites More sharing options...
zoot Posted January 5, 2013 Report Share Posted January 5, 2013 I found this for Windows: http://developer.dow...ingPolicies.pdfStarting with the Release 302 drivers, application developers can direct the Optimusdriver at runtime to use the High Performance Graphics to render any application–eventhose applications for which there is no existing application profile. They can do this byexporting a global variable named NvOptimusEnablement. The Optimus driver looks forthe existence and value of the export. Only the LSB of the DWORD matters at this time. Avalue of 0x00000001 indicates that rendering should be performed using HighPerformance Graphics. A value of 0x00000000 indicates that this method should beignored.Also, for our Linux users, I found some expert advice on the matter Quote Link to comment Share on other sites More sharing options...
madmax Posted January 6, 2013 Report Share Posted January 6, 2013 hehe.... yeah the middle finger created quite a buzz Quote Link to comment Share on other sites More sharing options...
Patricius Posted January 22, 2013 Report Share Posted January 22, 2013 If my fairly new computer cannot handle this game, there is a problem. The Total War series, Sleeping Dogs all work on the best settings, even the inefficient Mount and Blade Warband with a tweaked config file to allow the whole army on the battlefield at once. Quote Link to comment Share on other sites More sharing options...
Yves Posted January 22, 2013 Report Share Posted January 22, 2013 We are aware that there's lag:http://www.wildfiregames.com/forum/index.php?showtopic=16991There was also a problem with the soundmanager's threading implementation that should be fixed now.This had quite an impact on singlecore systems and maybe also some others. Quote Link to comment Share on other sites More sharing options...
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