Jump to content

[invalid] Error in timer on entity 5105, IID 71, function TimerHandler: TypeError: cmpFormation is null


zoot
 Share

Recommended Posts

I got this error on the latest GitHub revision:

ERROR: Error in timer on entity 5105, IID 71, function TimerHandler: TypeError: cmpFormation is null

()@simulation/components/UnitAI.js:1000

([object Object],"FORMATIONMEMBER.WALKINGTOPOINT")@simulation/helpers/FSM.js:376

([object Object],[object Object])@simulation/helpers/FSM.js:284

("LeaveFoundation",[object Object])@simulation/components/UnitAI.js:2597

(5148)@simulation/components/UnitAI.js:3449

(5105,1)@simulation/components/Foundation.js:152

(5148)@simulation/components/Builder.js:64

([object Object])@simulation/components/UnitAI.js:1889

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object],0)@simulation/components/UnitAI.js:2670

([object Object])@simulation/components/Timer.js:93

ERROR: JavaScript error: simulation/components/UnitAI.js line 992

TypeError: cmpFormation is null

([object Object])@simulation/components/UnitAI.js:992

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object])@simulation/components/UnitAI.js:2715

ERROR: Script message handler OnMotionChanged failed

ERROR: JavaScript error: simulation/components/UnitAI.js line 992

TypeError: cmpFormation is null

([object Object])@simulation/components/UnitAI.js:992

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object])@simulation/components/UnitAI.js:2715

ERROR: Script message handler OnMotionChanged failed

ERROR: Error in timer on entity 5104, IID 71, function TimerHandler: TypeError: cmpFormation is null

()@simulation/components/UnitAI.js:1000

([object Object],"FORMATIONMEMBER.WALKINGTOPOINT")@simulation/helpers/FSM.js:376

([object Object],[object Object])@simulation/helpers/FSM.js:284

("LeaveFoundation",[object Object])@simulation/components/UnitAI.js:2597

(5148)@simulation/components/UnitAI.js:3449

(5104,1)@simulation/components/Foundation.js:152

(5148)@simulation/components/Builder.js:64

([object Object])@simulation/components/UnitAI.js:1889

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object],0)@simulation/components/UnitAI.js:2670

([object Object])@simulation/components/Timer.js:93

ERROR: Error in timer on entity 5105, IID 71, function TimerHandler: TypeError: cmpFormation is null

()@simulation/components/UnitAI.js:1000

([object Object],"FORMATIONMEMBER.WALKINGTOPOINT")@simulation/helpers/FSM.js:376

([object Object],[object Object])@simulation/helpers/FSM.js:284

("LeaveFoundation",[object Object])@simulation/components/UnitAI.js:2597

(5148)@simulation/components/UnitAI.js:3449

(5105,1)@simulation/components/Foundation.js:152

(5148)@simulation/components/Builder.js:64

([object Object])@simulation/components/UnitAI.js:1889

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object],0)@simulation/components/UnitAI.js:2670

([object Object])@simulation/components/Timer.js:93

ERROR: Error in timer on entity 5098, IID 71, function TimerHandler: TypeError: cmpFormation is null

()@simulation/components/UnitAI.js:1000

([object Object],"FORMATIONMEMBER.WALKINGTOPOINT")@simulation/helpers/FSM.js:376

([object Object],[object Object])@simulation/helpers/FSM.js:284

("LeaveFoundation",[object Object])@simulation/components/UnitAI.js:2597

(5148)@simulation/components/UnitAI.js:3449

(5098,1)@simulation/components/Foundation.js:152

(5148)@simulation/components/Builder.js:64

([object Object])@simulation/components/UnitAI.js:1889

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object],0)@simulation/components/UnitAI.js:2670

([object Object])@simulation/components/Timer.js:93

ERROR: Error in timer on entity 5106, IID 71, function TimerHandler: TypeError: cmpFormation is null

()@simulation/components/UnitAI.js:1000

([object Object],"FORMATIONMEMBER.WALKINGTOPOINT")@simulation/helpers/FSM.js:376

([object Object],[object Object])@simulation/helpers/FSM.js:284

("LeaveFoundation",[object Object])@simulation/components/UnitAI.js:2597

(5148)@simulation/components/UnitAI.js:3449

(5106,1)@simulation/components/Foundation.js:152

(5148)@simulation/components/Builder.js:64

([object Object])@simulation/components/UnitAI.js:1889

([object Object],[object Object])@simulation/helpers/FSM.js:274

([object Object],0)@simulation/components/UnitAI.js:2670

([object Object])@simulation/components/Timer.js:93

I'll open a ticket if I see it repeatedly.

Edit: I did a recompile, tried loading the game again and got a deserialization error - so probably just a JS/C++ mismatch. Marking invalid.

Edited by zoot
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...