Loother Posted 3 hours ago Share Posted 3 hours ago Hi everyone, My name is Luther, and I am a Computer Science graduate student located in Mexico. I am currently working on my Master's thesis, which focuses on formal verification. For my research, I am planning to use the 0 A.D. engine's network code as a case study. I would love to get in touch via email, Discord, or any other method with a developer who is familiar with the game's network architecture to ask a few questions about it. Any info would be highly appreciated! Thanks, Luther 1 Link to comment Share on other sites More sharing options...
hyperion Posted 1 hour ago Share Posted 1 hour ago It's inspired by the network code found in AOE2, the original edition. A resource would be https://www.gamedeveloper.com/programming/1500-archers-on-a-28-8-network-programming-in-age-of-empires-and-beyond Beyond that we use enet and @phosit has a move to quic in the works https://gitea.wildfiregames.com/0ad/0ad/pulls/8925 No discord, we are using irc , see the forum header, but none of us is highly active, so you would have to idle some time there to catch someone. Link to comment Share on other sites More sharing options...
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