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Research project using 0 A.D. as a case study


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Hi everyone,

My name is Luther, and I am a Computer Science graduate student located in Mexico.

I am currently working on my Master's thesis, which focuses on formal verification. For my research, I am planning to use the 0 A.D. engine's network code as a case study.

I would love to get in touch via email, Discord, or any other method with a developer who is familiar with the game's network architecture to ask a few questions about it.

Any info would be highly appreciated!


Thanks,
Luther

 

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It's inspired by the network code found in AOE2, the original edition. A resource would be 

https://www.gamedeveloper.com/programming/1500-archers-on-a-28-8-network-programming-in-age-of-empires-and-beyond

Beyond that we use enet and @phosit has a move to quic in the works  https://gitea.wildfiregames.com/0ad/0ad/pulls/8925

No discord, we are using irc ;), see the forum header, but none of us is highly active, so you would have to idle some time there to catch someone.

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