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Isthmus Scenario Rogue Wall Segment


Zeta1127
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Thanks for the report. The object was being used to modify the player controlled area, not sure it's needed anymore, but shouldn't be visible or cause errors when selected. If Mythos hasn't fixed it first, I'll look into it when I get home :)

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In the Isthmus scenario, there is a rogue wall segment in a stand of trees to the southeast of the Spartan (default human player) starting position, that causes non-fatal errors if selected.

What version of the game are you using? There are no rogue wall segment in my local copy. :)
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