Zeta1127 Posted July 26, 2012 Share Posted July 26, 2012 In the Isthmus scenario, there is a rogue wall segment in a stand of trees to the southeast of the Spartan (default human player) starting position, that causes non-fatal errors if selected. Link to comment Share on other sites More sharing options...
Pureon Posted July 26, 2012 Share Posted July 26, 2012 Thanks for the report. The object was being used to modify the player controlled area, not sure it's needed anymore, but shouldn't be visible or cause errors when selected. If Mythos hasn't fixed it first, I'll look into it when I get home Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 26, 2012 Share Posted July 26, 2012 In the Isthmus scenario, there is a rogue wall segment in a stand of trees to the southeast of the Spartan (default human player) starting position, that causes non-fatal errors if selected.What version of the game are you using? There are no rogue wall segment in my local copy. Link to comment Share on other sites More sharing options...
Pureon Posted July 26, 2012 Share Posted July 26, 2012 What version of the game are you using? There are no rogue wall segment in my local copy. Confirmed. It doesn't look like it's in the latest version. Link to comment Share on other sites More sharing options...
Zeta1127 Posted July 26, 2012 Author Share Posted July 26, 2012 The last Alpha, Alpha 10. Link to comment Share on other sites More sharing options...
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