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LOSTexture - bad compile v.11950


lulo
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Everyting dependencis installed and working perfectly.

Default instruction for ubuntu 12.04 x86_64. Can update svn repositories and rebuild (rebuild.sh) using proposed option for 'update-workspace.sh': --with-system-nvtt --with-system-enet --with-system-mozjs185; using 'make -j9' for my PC :::

CPU: AMD FX-8150, 8GB RAM 1600 MHz @ dual channel 4 x 2GB, Motherboard: MSI 990FXA-GD80, GPU: Nvidia GTX-260.

Can test:


lulojs@lulojs-ubuntu:~/0.A.D./0ad$ binaries/system/test
Running 282 tests.....................................................................................................................................................................................................................................................................
In TestLOSTexture::test_basic:
../../../source/graphics/tests/../../../source/graphics/tests/test_LOSTexture.h:55: Error: Expected (losData[0] == 104), found (0 != 104)
....................
Failed 1 of 282 tests
Success rate: 99%
lulojs@lulojs-ubuntu:~/0.A.D./0ad$

Please fix this bug.

Edited by lulo
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Thanks.... :D(y):victory:


lulojs@lulojs-ubuntu:~/0.A.D./0ad$ ./rebuild.sh
U binaries/data/mods/public/maps/random/pheonician_levant.js
U binaries/data/mods/public/maps/scenarios/Laconia I.xml
U source/graphics/tests/test_LOSTexture.h
U source/simulation2/components/ICmpRangeManager.h
Uaktualniono do wersji 11951.
Cleaning bundled third-party dependencies...
Cleaning Premake4
Cleaning build output...
...
...
...
test_TextureManager.cpp
test_MeshManager.cpp
precompiled.cpp
test_setup.cpp
Linking test
lulojs@lulojs-ubuntu:~/0.A.D./0ad$ binaries/system/test
Running 282 tests..............................................................................................
.....................................................................................................................OK!
lulojs@lulojs-ubuntu:~/0.A.D./0ad$

Edited by lulo
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