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Balancing civs and units


DoO_Wolf_NL
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In a game very similar to 0 A.D., Age of Empires 3's Ranged Units all have a melee alternative. This way the fight stays in one location. It is also a little too broad to exclaim that melee troops are more stronger than ranged, because it does take years of training and strength to pull a big bow and shoot accurately. Bows also aren't particularly something you can pick up and expect to hit a bulls-eye. Not to mention the fact that archers tend to be dressed differently for different armies and different purposes.

This is all true, but in a real battle actual "accuracy" with a bow meant very little. Battles usually began with some long-distance archer volleys and then the melee units slug it out to decide things.
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