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0AD incompatiblity with Object Dock


Cool_amigaN
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Hello,

As the title suggests, 0AD Alpha 8 Haxāmaniš is incompatible with Stardock's ObjectDock v2.0 Plus.

OS: Win 7 32Bit Ultimate with all latest patches until 07/01/12.

Bug description: Place an animating tab dock (NOT a simple object dock!) to the desktop (in any position but mine is on the left vertical side with auto-hide enabled - 2 seconds delay). Start 0AD, start a match, hover the mouse to the point where the tab dock is (i.e. I want to pan the camera left, thus reaching the very left side of the game), the cursor falls back to Window animation and the camera stops moving.

Bug is reproducible.

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Do other full-screen games have this problem? If not I would guess it might be to do with not using an opengl cursor. I am not very knowledgeable about these things though.

None to the best of my knowledge (and I am an avid gamer;) ).

This is the only game from a huge list I 've installed on my HD and the first time I encounter it.

It's a specific incompatibility between 0AD and Object Dock (when using only animated tab dock).

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