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Cool_amigaN

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  1. Hello, I was about to post the same thing but wasn't sure if it was a real problem of the game itself or my own hardware configuration. The same lag (that is being experienced as severe fps drawback), exists in Single player matches as well with anything > 2 players (1 human + 1bot). Changing the bot type on doesn't make any difference. Also, I experience the same problem on Granicus river (Hellenes vs Persians) which is a 2 player map (against a single bot) but it has a lot of units for the engine to pathfind.
  2. None to the best of my knowledge (and I am an avid gamer;) ). This is the only game from a huge list I 've installed on my HD and the first time I encounter it. It's a specific incompatibility between 0AD and Object Dock (when using only animated tab dock).
  3. Hello! I am Greek, I can help you with the above, speaking ancient Greek as well, but my English suck, so bare with me, I will try to explain the wrong and correct as much as I can... There are some mistakes on the above. First of all, for many you are using the wrong voice (you don't need Passive voice). For example: I will gather together — συλλέξομαι — sylléksomai — [sylːéksomai̯] is worng, whereas the correct is: I will gather together — συλλέξω (from the abnormal verb λέγω, Future tense I, Energetic voice). The phrase I will build — τεύξω — teúksō — [teǔ̯ksoː] is correct, though you could add the word "τι", making it "Τεύξω τι" that will translate "I will build something" and makes more sense in (ancient) Greek. The phrase I will fish — ἁλιεύσω — halieúsō — [halieǔ̯soː] is correct. Got to go now, but I will come back asap and finish the rest of the list.
  4. Hello, As the title suggests, 0AD Alpha 8 Haxāmaniš is incompatible with Stardock's ObjectDock v2.0 Plus. OS: Win 7 32Bit Ultimate with all latest patches until 07/01/12. Bug description: Place an animating tab dock (NOT a simple object dock!) to the desktop (in any position but mine is on the left vertical side with auto-hide enabled - 2 seconds delay). Start 0AD, start a match, hover the mouse to the point where the tab dock is (i.e. I want to pan the camera left, thus reaching the very left side of the game), the cursor falls back to Window animation and the camera stops moving. Bug is reproducible.
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