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Freezes during gameplay


tablack
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Quad Core system with Nvidia card. 6 Gig ram. Running Linux Mint 11 x64.

I have played several previous versions of this game and the problem always occurred when large civilizations were constructed. Under the newest version, 0ad runs CPU# 4 up to 100% fairly quickly.

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Yes the game lags mostly due to pathfinding. Developers are working to fix this for the next alpha I think. But for now, you can play the game without much lag in a "medium" sized map against 3 AI opponents. I always do it.

Edited by Spahbod
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  • 3 weeks later...

Yes, I've noticed that too. I used to think it was because of the shadow and water reflections. Sometimes the Menu lerping (animations) slow down and the camera movement starts to lag as well when there are multiple armies or many units clustered together.

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