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Freezes during gameplay


tablack
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Quad Core system with Nvidia card. 6 Gig ram. Running Linux Mint 11 x64.

I have played several previous versions of this game and the problem always occurred when large civilizations were constructed. Under the newest version, 0ad runs CPU# 4 up to 100% fairly quickly.

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Yes the game lags mostly due to pathfinding. Developers are working to fix this for the next alpha I think. But for now, you can play the game without much lag in a "medium" sized map against 3 AI opponents. I always do it.

Edited by Spahbod
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  • 3 weeks later...

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