Bernmeister Posted December 27, 2011 Report Share Posted December 27, 2011 I installed 0AD via the Ubuntu ppa. I'm using Ubuntu 11.10 and when I launched the game (either via terminal or via Unity launcher) the splashscreen is displayed and slowly scrolls to the left and the sound restarts each time, getting a bit further along. I can manage to move the mouse so I can exit gracefully.Here is the output from the terminal...dunno if it helps:Cache: 200 (total: 4026) MiBTIMER| InitVfs: 133.863 msTIMER| InitScripting: 7.12241 msTIMER| CONFIG_Init: 296.697 msTIMER| RunHardwareDetection: 48.6041 msTIMER| write_sys_info: 23.5588 msTIMER| InitRenderer: 141.338 msTIMER| ps_console: 29.5665 msTIMER| ps_lang_hotkeys: 689.311 usTIMER| common/setup.xml: 5.98634 msTIMER| common/styles.xml: 2.49875 msTIMER| common/sprite1.xml: 2.63789 msTIMER| common/init.xml: 10.8367 msTIMER| common/common_sprites.xml: 2.90493 msTIMER| common/common_styles.xml: 339.848 usTIMER| pregame/sprites.xml: 3.41531 msTIMER| pregame/styles.xml: 79.449 usTIMER| pregame/mainmenu.xml: 21.2789 msTIMER| common/global.xml: 403.414 usSND| alc_init: success, using PulseAudio DefaultTIMER| common/setup.xml: 5.98134 msTIMER| common/styles.xml: 54.016 usTIMER| common/sprite1.xml: 3.57396 msTIMER| common/common_sprites.xml: 2.26701 msTIMER| common/common_styles.xml: 312.728 usTIMER| msgbox/msgbox.xml: 956.767 usTIMER| shutdown actor stuff: 1.283 usTIMER| shutdown TexMan: 7.484 usTIMER| shutdown Renderer: 1.14114 msTIMER| shutdown SDL: 83.9765 msTIMER| shutdown UserReporter: 947.608 usTIMER| shutdown ScriptingHost: 3.53538 msTIMER| shutdown ConfigDB: 0.333 usTIMER| resource modules: 10.217 msTIMER TOTALS (9 clients)----------------------------------------------------- tc_dds_transform: 71.345 kc (9x) tc_pool_alloc: 2006 kc (246x) tc_png_decode: 33.1601 Mc (8x) tc_transform: 102.48 kc (3x) tc_plain_transform: 20.196 kc (3x) tc_linkProgram: 0 c (0x) tc_compileShader: 0 c (0x) tc_ShaderValidation: 37.9168 Mc (12x) xml_validation: 36.3113 Mc (12x)-----------------------------------------------------TIMER| shutdown misc: 244.74 usAny ideas?Thanks,Bernard. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted December 27, 2011 Report Share Posted December 27, 2011 Do you mean the main menu background is scrolling? That's an intentional effect Quote Link to comment Share on other sites More sharing options...
Bernmeister Posted December 27, 2011 Author Report Share Posted December 27, 2011 I'm not sure if the main menu is scrolling (too hard to tell), but the background image certainly is. The sound is restarting over and over, getting a little bit ahead each time. Quote Link to comment Share on other sites More sharing options...
Guest afeder Posted December 28, 2011 Report Share Posted December 28, 2011 I'm not sure if the main menu is scrolling (too hard to tell), but the background image certainly is. The sound is restarting over and over, getting a little bit ahead each time.The background image is supposed to slide back and forth. Are you experiencing any problems with it? Quote Link to comment Share on other sites More sharing options...
shnbwmn Posted December 28, 2011 Report Share Posted December 28, 2011 I'm not sure if the main menu is scrolling (too hard to tell), but the background image certainly is. The sound is restarting over and over, getting a little bit ahead each time.Only the background image moves, it's supposed to look cool Quote Link to comment Share on other sites More sharing options...
Bernmeister Posted December 28, 2011 Author Report Share Posted December 28, 2011 Not sure why this is so confusing, so I'll try to explain again...I run 0AD and get a blank/black screen for a few seconds.Then the background image appears (couple of ladies, a soldier, etc). The background image is sliding to the left and the music starts with a short burst of noise.The background image "slides" to the left very slowly and in a blocky way (that is, not smooth). The music seems to start from the beginning and get to a point (say a second in) and then start again, but get further each time.The UI seems to only respond between audio restarts - making it difficult to move the mouse pointer to the Exit option and then move again to select Yes.Any ideas? Is there a log file I could look at or be able to run it in debug mode? Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted December 28, 2011 Report Share Posted December 28, 2011 Could you upload the content of the file ~/.config/0ad/logs/system_info.txt ? (That might show that e.g. it's using a software OpenGL renderer, which would inevitably make it very slow.) Quote Link to comment Share on other sites More sharing options...
Bernmeister Posted December 28, 2011 Author Report Share Posted December 28, 2011 (generated 2011-12-27 23:02:24 UTC)OS : Linux 3.0.0-14-generic-pae (#23-Ubuntu SMP Mon Nov 21 22:07:10 UTC 2011)CPU : i686, AMD Athlon II X2 250 Processor (1x2x1), 3.01 GHzMemory : 4026 MiB; 609 MiB freeGraphics Card : NVIDIA GeForce 6800/PCI/SSE2/3DNOW!OpenGL Drivers : 2.1.2 NVIDIA 173.14.30; OpenGL 2.1.2 NVIDIA 173.14.30Video Mode : 1920x1080:24Sound Card : UnknownSound Drivers : UnknownOpenGL Extensions: GL_ARB_color_buffer_floatGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_half_float_pixelGL_ARB_imagingGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_shadowGL_ARB_shader_objectsGL_ARB_shading_language_100GL_ARB_texture_border_clampGL_ARB_texture_compressionGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirrored_repeatGL_ARB_texture_non_power_of_twoGL_ARB_texture_rectangleGL_ARB_transpose_matrixGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXT_framebuffer_objectGL_EXT_gpu_program_parametersGL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_sRGBGL_EXT_timer_queryGL_EXT_vertex_arrayGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KTX_buffer_regionGL_NV_blend_squareGL_NV_copy_depth_to_colorGL_NV_depth_clampGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_texgen_reflectionGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accum SMBIOS: Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted December 29, 2011 Report Share Posted December 29, 2011 The background image "slides" to the left very slowly and in a blocky way (that is, not smooth). The music seems to start from the beginning and get to a point (say a second in) and then start again, but get further each time.I've had a problem like this and maybe worse on an old laptop I have with integrated graphics, the background sort of flickers. Obviously some graphics cards and drivers handle this better than others Do you have the latest available drivers?I'm not sure about the audio problem, but you could try running the game with the -nosound option, as a workaround. Also, we're hoping to totally rework the audio system due to various other glitches. Quote Link to comment Share on other sites More sharing options...
Bernmeister Posted December 29, 2011 Author Report Share Posted December 29, 2011 I'm running on a new (2 year old) desktop so should be fine (in terms of CPU and RAM capacities) and have latest drivers installed. I tried on a crusty laptop and the game played no dramas.So either the audio is tripping up the video or vice versa...will try the nosound option and get back to you... Quote Link to comment Share on other sites More sharing options...
Bernmeister Posted December 29, 2011 Author Report Share Posted December 29, 2011 Tried from the terminal "0ad -nosound" and got no sound but no the splashsceen slides even slower that before and is essentially unresponsive (fortunately was able to ssh in and kill the process). Quote Link to comment Share on other sites More sharing options...
Ykkrosh Posted December 29, 2011 Report Share Posted December 29, 2011 Graphics Card : NVIDIA GeForce 6800/PCI/SSE2/3DNOW!OpenGL Drivers : 2.1.2 NVIDIA 173.14.30; OpenGL 2.1.2 NVIDIA 173.14.30That looks like the NVIDIA legacy driver (designed for ancient hardware); the most recent normal (non-legacy) release (290.10) says it still supports GeForce 6800 so you shouldn't need the legacy drivers. Are you able to test with that? Quote Link to comment Share on other sites More sharing options...
quantumstate Posted December 29, 2011 Report Share Posted December 29, 2011 Tried from the terminal "0ad -nosound" and got no sound but no the splashsceen slides even slower that before and is essentially unresponsive (fortunately was able to ssh in and kill the process).I find that switching to a virtual terminal (Ctrl-Alt-F1) and killing pyrogenesis from there works when I manage to lock up the screen (normally by putting an AI into an infinite loop). Quote Link to comment Share on other sites More sharing options...
Bernmeister Posted December 30, 2011 Author Report Share Posted December 30, 2011 That looks like the NVIDIA legacy driver (designed for ancient hardware); the most recent normal (non-legacy) release (290.10) says it still supports GeForce 6800 so you shouldn't need the legacy drivers. Are you able to test with that?I checked the Additional Drivers and I'm using the latest driver which comes with Ubuntu.As much as I'd like to try out a different video driver, I'd prefer not to muck around as this is my main desktop as I'm not confident of getting it back if things take a nose dive!What I might do is wait until April 2012 and before installing the new Ubuntu, try out the graphics driver you've suggested and see if that helps. Quote Link to comment Share on other sites More sharing options...
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