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Build Limits / Restrictions


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WHY? WHY? WHY?

People disliked Age of Empires III partly because of the arbitrary building restrictions on everything. If people use buildings offensively, why is that such a problem? Let there be a vibrant churning of strategies instead of people being forced into certain strategies. It is inevitable that somehow a strategy emerges which you will not like because it's not the way you intended the game be played. That always happens. Let players have freedom.

Well I'm not sure which restrictions you're referring to, but for example, I envision territories and maybe build limits being options during game setup. Then you could play a less restricted style of game. I think territories and their nuances will be one of 0 A.D.'s main features, once we iron them out. The only other ones are obvious like not building docks in the middle of a desert or a house on the side of a cliff :)

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  • 13 years later...

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