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Rendering errors on Intel 965


Shield Bearer
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Okay, i'm downloading the latest driver now.

Yeah, and SOD too. This would be on Windows. I haven't been able to get the SVN version on Linux...coz i suck at that :P I was using Alpha 3 on Linux.

http://i.imgur.com/bccxR.jpg

http://i.imgur.com/Wj4xE.jpg

with shadows off:

http://i.imgur.com/RpKYM.jpg

http://imgur.com/PoqR2

Shadows on:

http://i.imgur.com/s1Afw.jpg

Notice how the water fades into nothing, that would be the edge of the units line of sight.

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Okay, i downloaded the latest driver, http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=17408&ProdId=2800〈=eng , and the water reflection is working fine. BUT it screwed up my shadows and the models all look darker. D:

With fancy water on:

http://i.imgur.com/CWX7n.jpg

Off:

http://i.imgur.com/AAmuU.jpg

Crappy Models and shadows:

http://i.imgur.com/3NZP9.jpg

The models still remain dark even when shadows are disabled...

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  • 1 month later...

Okay, i restored my PC to before i updated the driver. I prefer no fancy water than the alternative. I saw something i noticed before, but didn't realize it. Here it is: http://i.imgur.com/xmmjE.jpg

Strangely, FOW works fine on Linux and so do shadows. There's a bit of an issue with the water, but i'll try to get a pic of that soon.

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  • 2 weeks later...

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