stevenlau Posted April 2 Share Posted April 2 (edited) What is clearance? It is 0.8 for most units. Roughly regarded as the size of a unit. Reference: https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/mod/simulation/data/pathfinder.xml#L58 Clearance as full width In the calculation of pushing, each unit is first considered as a 0.8 × 0.8 square. Then the radius of the circumscribing circle is 0.8 × √2 ÷ 2. Reference: https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/source/simulation2/components/CCmpUnitMotion_System.cpp#L78 Clearance as half width In regarding unit as obstruction, each unit is considered as an axis aligned 1.6 × 1.6 square. Reference: https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/source/simulation2/components/CCmpObstructionManager.cpp#L305 Edited April 2 by stevenlau Link to comment Share on other sites More sharing options...
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