seregadushka Posted Monday at 16:23 Report Share Posted Monday at 16:23 (edited) In the beginning, I'll show you what this battle between Metal and Tree looks like. Metal always wins here, across its entire area. And that's right. Trees, due to their widespread use, have less value. compared to rare minerals. A tree should have an advantage only over Land and Water. It's all. In all other cases, the Tree can close the overview, but it does not have the right to close the lower entity (Metal, Stone, Unit, Building, ... ) This is the correct behavior of the tree: But the wrong behavior occurs when it interferes with the action ., Especially at the moment of battle: It's unpleasant to waste seconds in the heat of battle. When, instead of the order to "Occupy the Tower," your brave fighters start tanning wood, running between enemies. This is a hidden advantage of AI, which does not allow itself to make such mistakes. This is how it should be throughout the entire area of the Tower, even if the Tower is hidden behind trees. Edited Monday at 16:25 by seregadushka 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.