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Regicide is broken when playing against the AI


Deicide4u
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The AI sends its only hero to die in its first attack. The hero dies, so the AI instantly lose.

Make the hero stay in home base, near the Civic Center. I can see that the "retreat" trigger activates when the hero is at low health, but it doesn't work very well on slow infantry and Elephant heroes.

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Strong second to OP's post: I went looking for the 0 AD forum just to post about this topic! 

This AI behavior makes the bot mode unplayable, because the game never gets past a couple minutes. It's just like OP said: the AI will send an attack including their hero. The hero retreats when they get lower health, but somehow their aggro keeps getting triggered so they keep walking back toward your troops then walking away. The AI enemy hero always ends up dying.

Interestingly, I only remember this happening within the last couple months (sorry for vague time range). This summer, the AI enemy hero used to retreat properly.

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