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A Roman market model


Tottel
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Hello,

I've been tracking 0AD for some time now, but started on this Roman market just today.

I got the reference picture from: http://www.wildfiregames.com/0ad/album_page.php?pic_id=6252

The model itself is 2400 polygons, mostly because of the arches; if needed I can lower the polycount quite a bit. It needs some filling to look more like a market but for now, I could use some feedback on the building model itself.

romanmarket.png

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Thank you for the positive feedback everyone. :victory:

Mythos_Ruler: I added some more detail to the front arch and added another one supporting the building on the right.. Which I had forgotten. (y)

Thank you for the textures, those will come in handy.

EDIT: I haven't seen many existing models in detail. Would you use 1 texture sheet for this model, and what dimensions?

Edited by Tottel
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Mmkay, let's see what quality that brings. :victory:

EDIT: Ok, this texture sheet *may* be extremely handy because it's pre-made.. but it gives me some trouble because I need to come up with a good alternative to texture the arches..

When you look at hte reference picture, you'll see some sort of concrete with the actual arch being bricks to save some weight. I'll see how I can replace this...

Edited by Tottel
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