t i m a e u s Posted August 17, 2010 Share Posted August 17, 2010 (edited) Much to our regret we must report the program has encountered an error.Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.Details: unhandled exception (Access violation writing 0x0A770C40)Location: unknown:0 (?)Call stack:0A770C40errno = 0 (?)OS error = 487 (Attempt to access invalid address.)I'm running on Windows 7 Edited August 17, 2010 by t i m a e u s Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 17, 2010 Share Posted August 17, 2010 Are you running the latest release or the latest SVN build? Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 Uhmm, idk I just downloaded the game from the front-page 30mins ago Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 17, 2010 Share Posted August 17, 2010 That would be the latest release then (the Alpha) Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 Is there anything I can do to fix it? Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 17, 2010 Share Posted August 17, 2010 (edited) I don't know. I'll let one of the more experienced programmers know about it. Edited August 17, 2010 by WhiteTreePaladin Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 Okay, can't wait to try this q__q Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2010 Share Posted August 17, 2010 There should be an OpenLogsFolder.bat file where you installed the game - if you run that then it should show a folder with crashlog.txt and crashlog.dmp. Can you add both of those files as an attachment here? Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 .,crashlog.txtcrashlog.dmp Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 We are advertising it on RTSS too, btw:http://rts-sanctuary.com/index.php?portal=...0entry2075200 Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2010 Share Posted August 17, 2010 Stack trace: 0a640c40() kernel32.dll!_HeapFree@12() + 0x14 bytes > 08dba880() pyrogenesis.exe!upload_level(unsigned int level=0, unsigned int level_w=64, unsigned int level_h=64, const unsigned char * __restrict level_data=0x0b150000, unsigned int __formal=12288, void * __restrict cbData=0x0028f1d4) Line 793 C++ pyrogenesis.exe!tex_util_foreach_mipmap(unsigned int w=185925632, unsigned int h=64, unsigned int bpp=24, const unsigned char * pixels=0x0b150000, int levels_to_skip=-1, unsigned int data_padding=1, void (unsigned int, unsigned int, unsigned int, const unsigned char *, unsigned int, void *)* cb=0x00c1f8f0, void * __restrict cbData=0x0028f1d4) Line 147 + 0x12 bytes C++ pyrogenesis.exe!upload_impl(Tex * t=0x00000000, unsigned int fmt=32992, int int_fmt=32849, int levels_to_skip=-1) Line 816 + 0x11 bytes C++ pyrogenesis.exe!ogl_tex_upload(const __int64 ht=68719476760, unsigned int fmt_ovr=0, int q_flags_ovr=0, int int_fmt_ovr=0) Line 878 C++ pyrogenesis.exe!CRenderer::LoadTexture(CTexture * texture=0x0028f26c, int wrapflags=0) Line 1483 + 0x15 bytes C++ pyrogenesis.exe!CParticleEngine::InitParticleSystem() Line 82 + 0x3f bytes C++ pyrogenesis.exe!CRenderer::Open(int width=1280, int height=800) Line 539 C++ pyrogenesis.exe!InitRenderer() Line 527 C++ pyrogenesis.exe!Init(const CmdLineArgs & args={...}, int flags=0) Line 820 C++ pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x022a1140) Line 439 C++ pyrogenesis.exe!main(int argc=1, char * * argv=0x022a1140) Line 460 + 0xf bytes C++ pyrogenesis.exe!wmain(int argc=1, wchar_t * * argv=0x022a17a0) Line 371 + 0x7 bytes C++ pyrogenesis.exe!__tmainCRTStartup() Line 583 + 0x17 bytes C pyrogenesis.exe!CallStartupWithinTryBlock() Line 385 C++ kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes Looks like it's crashing inside the graphics drivers. You should update to the latest drivers and see if that helps. Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 Still doesn't work..oh well Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2010 Share Posted August 17, 2010 If it's still crashing, could you attach the new crashlog.txt/crashlog.dmp? Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 .,crashlog.dmpcrashlog.txt Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2010 Share Posted August 17, 2010 That looks like the drivers haven't been updated successfully - it still says "2.0.6347 Release" and the driver DLLs are dated 2007. Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 Ok I tried installing the latest drivers, I think I succeeded but I'm not sure and I don't know where else to look for (maybe you know? My GC is ATI Radeon Xpress 1100)Gives me an error again but this time the black loading screen flashed white twice.crashlog.dmpcrashlog.txt Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2010 Share Posted August 17, 2010 Hmm, it looks like the latest drivers for that are found here, intended for Vista but apparently they install on Win7 too. They say "AMD’s DirectX 9 ATI Radeon graphics accelerators are not officially supported under Windows 7", so it's not too surprising if they fail - I don't think there's anything we can do in the game to help when you're using obsolete drivers on an unsupported OS Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 I already got those, darn...does that mean I won't be able to play 0:AD on this computer at all? Even in future stages of the game? Link to comment Share on other sites More sharing options...
Ykkrosh Posted August 17, 2010 Share Posted August 17, 2010 The only things I can think to try are older drivers, or changing from Win7 to something that has better driver support for your hardware. (Maybe an Ubuntu LiveCD could work ). Otherwise it seems like your drivers just don't handle OpenGL properly, and I don't believe there's anything we can do about that. Link to comment Share on other sites More sharing options...
t i m a e u s Posted August 17, 2010 Author Share Posted August 17, 2010 Ok, I'll try older drivers later. If not, I'll try on other computers I have. Link to comment Share on other sites More sharing options...
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