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Error when loading 0:AD


t i m a e u s
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Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation writing 0x0A770C40)

Location: unknown:0 (?)

Call stack:

0A770C40

errno = 0 (?)

OS error = 487 (Attempt to access invalid address.

)

I'm running on Windows 7

Edited by t i m a e u s
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Stack trace:

 	0a640c40()	
kernel32.dll!_HeapFree@12() + 0x14 bytes
> 08dba880()
pyrogenesis.exe!upload_level(unsigned int level=0, unsigned int level_w=64, unsigned int level_h=64, const unsigned char * __restrict level_data=0x0b150000, unsigned int __formal=12288, void * __restrict cbData=0x0028f1d4) Line 793 C++
pyrogenesis.exe!tex_util_foreach_mipmap(unsigned int w=185925632, unsigned int h=64, unsigned int bpp=24, const unsigned char * pixels=0x0b150000, int levels_to_skip=-1, unsigned int data_padding=1, void (unsigned int, unsigned int, unsigned int, const unsigned char *, unsigned int, void *)* cb=0x00c1f8f0, void * __restrict cbData=0x0028f1d4) Line 147 + 0x12 bytes C++
pyrogenesis.exe!upload_impl(Tex * t=0x00000000, unsigned int fmt=32992, int int_fmt=32849, int levels_to_skip=-1) Line 816 + 0x11 bytes C++
pyrogenesis.exe!ogl_tex_upload(const __int64 ht=68719476760, unsigned int fmt_ovr=0, int q_flags_ovr=0, int int_fmt_ovr=0) Line 878 C++
pyrogenesis.exe!CRenderer::LoadTexture(CTexture * texture=0x0028f26c, int wrapflags=0) Line 1483 + 0x15 bytes C++
pyrogenesis.exe!CParticleEngine::InitParticleSystem() Line 82 + 0x3f bytes C++
pyrogenesis.exe!CRenderer::Open(int width=1280, int height=800) Line 539 C++
pyrogenesis.exe!InitRenderer() Line 527 C++
pyrogenesis.exe!Init(const CmdLineArgs & args={...}, int flags=0) Line 820 C++
pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x022a1140) Line 439 C++
pyrogenesis.exe!main(int argc=1, char * * argv=0x022a1140) Line 460 + 0xf bytes C++
pyrogenesis.exe!wmain(int argc=1, wchar_t * * argv=0x022a17a0) Line 371 + 0x7 bytes C++
pyrogenesis.exe!__tmainCRTStartup() Line 583 + 0x17 bytes C
pyrogenesis.exe!CallStartupWithinTryBlock() Line 385 C++
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes

Looks like it's crashing inside the graphics drivers. You should update to the latest drivers and see if that helps.

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Hmm, it looks like the latest drivers for that are found here, intended for Vista but apparently they install on Win7 too. They say "AMD’s DirectX 9 ATI Radeon graphics accelerators are not officially supported under Windows 7", so it's not too surprising if they fail - I don't think there's anything we can do in the game to help when you're using obsolete drivers on an unsupported OS (y)

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The only things I can think to try are older drivers, or changing from Win7 to something that has better driver support for your hardware. (Maybe an Ubuntu LiveCD could work (y)). Otherwise it seems like your drivers just don't handle OpenGL properly, and I don't believe there's anything we can do about that.

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