btbz Posted August 20, 2023 Report Share Posted August 20, 2023 (edited) in multiplayer each 5 ms there is a short freeze for about half a second. this happens on windows and linux on my pc. right after this the ms/frame of "state hash checks" will go up (from < 1 to 16 or 20), this might be related. in 0.0.25b I didn't have this issue. this happens in a multiplayer game with 2 other people. Happens when I'm joining someone else and also when I'm the host. I have an i7 6700HQ and GTX1070. Another player in the session with a weaker pc doesn't have this issue. I attached some profiler snapshots. You can see that in some the time for the hash checks is relatively high. profile.txt Edited August 20, 2023 by btbz Quote Link to comment Share on other sites More sharing options...
hyperion Posted August 20, 2023 Report Share Posted August 20, 2023 probably https://code.wildfiregames.com/rP27800, so rather old issue but fixed in svn and part of the next release. Quote Link to comment Share on other sites More sharing options...
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