i try to modify he default factions creating my civ "germanics", but i don't create it from scratch, y gonna copy the default units of 0AD "Celtic faction" nad i have some questions * how "go to light" a hidden faction????, hidden means that is only avaible on editor * how pt to build the structures of i want???? that means: * celt_homestead "civ center, BETA, i gonna replace with the just civ centre" * celt:hut as house * celt_tavern as barracks * celt_barracks as fortress celtic: corral, market, blacksmith, dock, outpost and defense tower, copied out of the box and now "special buildings" celt_kennel "train celtic dogs" copied from britons how i can create my mod for a facion as this?