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Showing results for tags 'ptolemaic roster'.
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Let me preface this with; I am aware that the team is not focused on balance right now, but I feel like this needs to be pointed out anyways. The Ptolemies are one of the, if not THE, worst faction in the game at the moment. This is due in half to how the game has been programmed, and half how the roster has been created, and I'll cover both issues. First, as has been discussed in the thread about revamping all the animations: The Diadochi kindgoms are at a disadvantage economically compared to other civs, because pikemen move slower than all other infantry, and thus are not as efficient at gathering resources. This is especially hurtful to the Ptolemies and Macedon. Both of their starter infantry units are pikes. The Diadochi are also suffering due to pikes just sucking in combat (formations are not functioning atm) and again for the Ptolemies and Macedon, this is incredibly painful as they don't get access to non-pike units until later in the match. (It isn't an issue for the Seleucids, as they have easy access to the Thueros Spear from the beginning of the match). Now to the Ptolemaic-specific issue. They start with a pike, and a mercenary skirmisher. This means to jump start their economy, or to defend against a rush, they must gather metal as well as food and wood, which in the early game can put them much farther behind than other factions, who only need food and wood until they age up. Even with the barracks built, all the Ptolemaic infantry besides their pikes are mercenaries, which require a third resource, which then put even more strain on the Ptolemaic economy. Stone and Iron are can become hotly contested during a match, and a player might be cut off from their supply of stone or iron. Every other faction can fall back on their starter units and still create some semblance of a balanced army, but the Ptolemaics cannot. It would be camels and pikes. Thats it. A fix for this would be to not make their starter ranged unit a mercenary. If I remember correctly, they used to have Nubian or Numidian bows as their starter ranged, which was scrapped due to historical inaccuracy. And while it is true that basically all of the Ptolemaic army was mercenaries, I believe this is one of the instances where gameplay needs to be precedent to accuracy. Possibly a Greek settler unit, or another native auxiliary. But imho the Ptolemaics NEED to have a non-merc ranged starter unit.
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So, there might be plans to phase out the Nubian bow, what will it be replaced with? I've heard cretan archers, but I'm thinking not a merc, because having one of a faction's starting units being a merc is kinda brutal economically. I was thinking just a native egytpian archer, because the Ptolemaic made massive use of native ranged "auxiliaries."