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  1. Introduction ---------------------------------------------------------------------- Hi, thanks for clicking on this topic. This is my first map in 0 A.D. and I am suprised that I actually made it beacuse most of the times I will leave this kind of stuff half done and never finish it. This map took me aprox. 2.5 hours or 3 hours. Description ---------------------------------------------------------------------- On the map there are 2 teamed up Gauls against 1 Roman 1st player (Roman): The Roman is surrounded by indestructible "terrain wall" with 2 entrances that are covered with Roman gates and 2 towers on each side. Than the Roman starts with 1 Civil Centre and 2 Barracks, several skilled warriors both infantry and cavarly 400 of each resource. Now for the more "grim" side of the Roman. The Roman has a strong neighbor Gaul (3rd player Gaul). 2nd player (Gaul): In far corner from both ally Gaul and enemy Roman, than the Gaul has few skilled warriors, close to trees, stones, berries and wildlife. But than the Gaul has not much of space to build and can get to the Gaul and Roman only trough Gaia towers. 3rd player (Gaul): Very advanced against its Roman neighbor with Stone walls and most of the buildings already built. But the 3rd player Gaul doesnt get much of soldiers and resources (only 250 food). Other ---------------------------------------------------------------------- If you have any feedback please write it down in the comments I will gladly read it. Version 2.0 (Thanks to fcxSanya) This update doesnt bring up any huge changes, just something small that I made on it in the past hour + Terrain on whole map was elevated at some points + The both terrain walls and cliff got new texture + Roman player starts with some trees behind the terrain walls and stone/iron inside the walls + Roman city is little bit reworked to look better Screenshot (Only V2.0): http://imgur.com/a/BEZNX Napoli Pass V1.0: Napoli Pass.xml.913e1a1e543ed281.xmb Napoli Pass V2.0: Napoli Pass V2.xml.b6783488e53a0f7d.xmb
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