Athos
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Posts posted by Athos
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Hello =P
So few days ago I looked some building concepts page and made 2 buildings from it:
Carthaginians: Building: Fortress
They are not textured because I didn't find a proper texture, the art group can send me a proper texture so I'll be able to UV map or I can send them the model, although I'll send them the model anyways...
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Right... but what about the LOD system... ? what do you think ?
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Hi guys
I'm back ^^
Alright, let's go what interest, will 0A.D. have a LOD system ? It might be a useful feature, because it can reduce the vertexes, thus improving performance, althought the distance of camera (nearest x farthest) isn't that big enough to use LODs.
I don't know if this was suggested before, but if the games doesn't have a LOD system, my idea was to create an option to choose between models quality (Low, high [Like in AoEIII]), of course, that would require (two diferent files?) to one model...
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humm.. I see that the texture needs to be more dirty, I'll see what I can do.
and... sure I'm interested!
You mean the AOEII persian/greek buildings or any persian/greek building ?
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Sure,
I've updated the first post with the new link, it includes 2 .obj files (one with smoothgroups and the other without), it also includes a new file in max format (changed the renderer).
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My only criticism would be to make the dome map a little more texturey (bumpy).
Agree, but 0 A.D. support bump maps ?
The main texture size is 512x512
I used 3DS Max 8
and...
The "PMD Exporter" is returning a "404 Not Found" (Link from the TRAC):
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Hi All,
I don't know if this is the right place to post, but about 3 weeks ago I modelled a building based on the "AoEII" building, Guard Tower.
The concept:
http://a.imagehost.org/view/0728/Tower_cp
The result:
http://a.imagehost.org/view/0265/Tower
Information (Everything as a single object):
Vertices: 1991
Faces: 1714
I uploaded the Max file (including textures), so the official artist group can make an analysis of the model...
Download Zip: http://www.mediafire.com/?pf77r2bben78nsp
I've also started a new building, concept:
http://j.imagehost.org/view/0514/pers_building_01
Before I proceed I would like to see some comments about the model...
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Hello!
My name is Athos, I'm 18 years old and I live in Brazil.
I've been modelling/rendering in 3DS Max since 2008, but just as a hobby.
I'm interested in to contribute to this project with 3D Models, I've read the TRAC Art Design Documentation,
so can I submit models (if approved) without being an WildFire team member ?
Modelling Concepts
in General Discussion
Posted
Cool, I can't wait for those items...