Will there be alternate game modes? I guess what I'm trying to say is that I get sick and tired of the RTS games where it takes 500 arrows to kill a bloody hopolite. Similarly the games where an 'army' of 12 lance throwers beat the crap out of my fortresses, or when hero units end up having more hitpoints than most of my buildings. Could there perhaps be a game mode in which all unit hitpoints are severely decreased, or perhaps an tickable option to play a game like this with other modes? In such scenarios normal troops should die with one or two blows, elites with three or four, even in the latest of game stages. In addition only siege units can destroy buildings, with normal troops only being able to hurt them a little, (note LITTLE DAMAGE BY INFANTRY!). Also, will there be a limit to houses, or can we build as many as possible to make very big armies (à la American Conquest)? I'm not saying an army of tens of thousands is necessary but having a few hundred of each troop type would be nice AND realistic, which everybody here seems to be very hyped up about. BFMEII had a nice easy solution where you could choose the maximum army size, from 0.5% of original all the way up to 10000% (100x). Finally for heroes, will they have leadership effects for units near them, or just be behemoths on two legs? As with most options, it'd be great if you can fine tune them in the set up window, perhaps even save game styles.