
emuletas
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ok. i think thats a good idea
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Nice work! Will some units as that ships be better in one culture that in others?
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Perfect Edition
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Welcome!
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I think that 0ad can look like better putting a resolution option for the main menu. I think that is a good idea for the next release. Think about that.
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What 3D tools are use for make models for 0AD?
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You must include the "wololo" of aom2 XD
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Will you include the function for select units of the same type with a double click?
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I was moving 15 units atackingi n the south grup of the map, in the Real World Map, techdemo1. I had the same error now
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Lol, dudes, try to kill a women citien. She sound as a man. XD
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WIll you include an automatic atack system? This means, if 1 unit of a civilization sees a enemy, he atacks without you send it.
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I tried the game and i had this: cesar@grillo-desktop:~/trunk/binaries/system$ ./pyrogenesis_dbg TIMER| InitVfs: 246.964 ms TIMER| InitScripting: 149.875 ms WARNING: Cannot find config file "config/local.cfg" - ignoring WARNING: Cannot find config file "config/profiles/default/settings/user.cfg" - ignoring TIMER| CONFIG_Init: 78.2971 ms TIMER| write_sys_info: 1.05572 ms TIMER| ps_console: 106.994 ms TIMER| ps_lang_hotkeys: 106.278 ms TIMER| common/setup.xml: 33.1227 ms TIMER| common/styles.xml: 1.87231 ms TIMER| common/sprite1.xml: 40.5138 ms TIMER| common/init.xml: 100.924 ms TIMER| pregame/sprites.xml: 49.6488 ms TIMER| pregame/styles.xml: 616.838 us TIMER| pregame/mainmenu.xml: 145.216 ms TIMER| common/global.xml: 24.1117 ms TIMER| InitRenderer: 620.82 ms SND| alc_init: success, using ALSA Software TIMER| common/setup.xml: 2.02456 ms TIMER| common/styles.xml: 1.22334 ms TIMER| common/sprite1.xml: 7.32803 ms TIMER| common/init.xml: 57.2841 ms TIMER| loading/loading.xml: 39.873 ms TIMER| common/global.xml: 1.35325 ms TIMER| common/setup.xml: 4.68971 ms TIMER| common/styles.xml: 3.50966 ms TIMER| common/sprite1.xml: 21.1421 ms TIMER| common/icon_sprites.xml: 72.2397 ms TIMER| session_new/sprites.xml: 29.154 ms TIMER| session_new/styles.xml: 2.26537 ms TIMER| session_new/session.xml: 178.652 ms TIMER| common/global.xml: 4.29524 ms GAME STARTED, ALL INIT COMPLETE gaia/fauna_bear... gaia/fauna_boar... gaia/fauna_chicken... gaia/fauna_deer... gaia/fauna_elephant... gaia/fauna_elephant_african_bush... gaia/fauna_elephant_african_infant... gaia/fauna_elephant_north_african... gaia/fauna_gazelle... gaia/fauna_goat... gaia/fauna_lion... gaia/fauna_muskox... gaia/fauna_pig... gaia/fauna_rabbit... gaia/fauna_sheep... gaia/fauna_tiger... gaia/fauna_walrus... gaia/fauna_wildebeest... gaia/fauna_wolf... gaia/fauna_wolf_snow... gaia/fauna_zebra... gaia/flora_bush_berry... gaia/flora_bush_temperate... gaia/flora_tree_aleppo_pine... gaia/flora_tree_baobab... gaia/flora_tree_carob... gaia/flora_tree_date_palm... gaia/flora_tree_euro_beech... gaia/flora_tree_medit_fan_palm... gaia/flora_tree_oak... gaia/flora_tree_oak_large... gaia/flora_tree_pine... gaia/flora_tree_pine_w... gaia/flora_tree_poplar... gaia/flora_tree_poplar_lombardy... gaia/flora_tree_senegal_date_palm... gaia/geology_metal_alpine... gaia/geology_metal_desert_small... gaia/geology_metal_greek... gaia/geology_metal_mediterranean... gaia/geology_metal_temperate... gaia/geology_metal_tropic... gaia/geology_stone_alpine_a... gaia/geology_stone_desert_small... gaia/geology_stone_greek... gaia/geology_stone_light... gaia/geology_stone_mediterranean... gaia/geology_stone_savanna_small... gaia/geology_stone_temperate... gaia/geology_stone_tropic_a... gaia/special_settlement... other/camp_mace_hypaspist... other/camp_mace_hypaspist_argyraspidai... WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry. structures/celt_barracks... structures/celt_civil_centre... structures/celt_corral... structures/celt_dock... structures/celt_farmstead... structures/celt_field... structures/celt_fortress_b... structures/celt_fortress_g... structures/celt_house... structures/celt_market... structures/celt_mill... structures/celt_sb1... structures/celt_scout_tower... structures/celt_temple... structures/celt_wall... structures/celt_wall_gate... structures/celt_wall_long... structures/celt_wall_tower... structures/hele_barracks... structures/hele_civil_centre... structures/hele_corral... structures/hele_dock... structures/hele_farmstead... structures/hele_field... structures/hele_fortress... structures/hele_gymnasion... structures/hele_house... structures/hele_market... structures/hele_mill... structures/hele_scout_tower... structures/hele_temple... structures/hele_theatron... structures/hele_tholos... structures/hele_wall... structures/hele_wall_gate... structures/hele_wall_long... structures/hele_wall_tower... units/celt_cavalry_javelinist_a... units/celt_cavalry_javelinist_b... units/celt_cavalry_javelinist_e... units/celt_cavalry_spearman_a... units/celt_cavalry_spearman_b... units/celt_cavalry_spearman_e... units/celt_cavalry_swordsman_a... units/celt_cavalry_swordsman_b... units/celt_cavalry_swordsman_e... units/celt_hero_boudicca... units/celt_hero_brennus... units/celt_hero_britomartus... units/celt_hero_caratacos... WARNING: FCollada warning 69: Empty animation clip. WARNING: FCollada warning 69: Empty animation clip. WARNING: FCollada warning 69: Empty animation clip. WARNING: FCollada warning 69: Empty animation clip. WARNING: FCollada warning 69: Empty animation clip. ERROR: Found too many possible objects to convert - try adding the 'export' property to disambiguate one ERROR: Couldn't find object to convert ERROR: CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_em_off.dae): Failed loading, marked file as bad units/celt_hero_cynvelin... units/celt_hero_vercingetorix... units/celt_infantry_javelinist_a... units/celt_infantry_javelinist_b... units/celt_infantry_javelinist_e... units/celt_infantry_spearman_a... units/celt_infantry_spearman_b... units/celt_infantry_spearman_e... units/celt_ship_merchant... units/celt_ship_trireme... units/celt_super_cavalry_brit... units/celt_super_cavalry_gaul... units/celt_super_infantry_brit... units/celt_super_infantry_gaul... units/celt_support_female_citizen... units/celt_support_healer... units/celt_support_trader... units/hele_cavalry_swordsman_a... units/hele_cavalry_swordsman_b... units/hele_cavalry_swordsman_e... units/hele_hero_alexander... units/hele_hero_demetrius... units/hele_hero_leonidas... units/hele_hero_philip... WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry. units/hele_hero_themistocles... units/hele_hero_xenophon... WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry. units/hele_infantry_archer_a... units/hele_infantry_archer_b... units/hele_infantry_archer_e... units/hele_infantry_javelinist_a... units/hele_infantry_javelinist_b... units/hele_infantry_javelinist_e... units/hele_infantry_spearman_a... units/hele_infantry_spearman_b... units/hele_infantry_spearman_e... units/hele_mechanical_siege_helepolis... ERROR: CXeromyces: Failed to find XML file art/actors/units/hellenes/mechanical_siege_ram.xml ERROR: CObjectManager::FindObjectBase(): Cannot find object 'units/hellenes/mechanical_siege_ram.xml' units/hele_mechanical_siege_lithobolos... units/hele_mechanical_siege_oxybeles... units/hele_ship_bireme... ERROR: Failed to set idle animation in model "art/meshes/structural/hele_bir.pmd" units/hele_ship_merchant... units/hele_ship_trireme... units/hele_ship_trireme_corinthian... units/hele_super_cavalry_mace... units/hele_super_infantry_mace... units/hele_super_infantry_polis... units/hele_super_ranged_polis... units/hele_support_female_citizen... units/hele_support_healer... units/hele_support_trader... ERROR: Failed to set idle animation in model "art/meshes/structural/hele_bir.pmd" TIMER| common/setup.xml: 2.25476 ms TIMER| common/styles.xml: 1.65524 ms TIMER| common/sprite1.xml: 8.81341 ms TIMER| msgbox/msgbox.xml: 27.3113 ms TIMER| common/setup.xml: 3.32975 ms TIMER| common/styles.xml: 1.51919 ms TIMER| common/sprite1.xml: 8.09684 ms TIMER| common/init.xml: 85.0544 ms TIMER| pregame/sprites.xml: 14.0283 ms TIMER| pregame/styles.xml: 3.45603 ms TIMER| pregame/mainmenu.xml: 85.4816 ms TIMER| common/global.xml: 2.67632 ms TIMER| common/setup.xml: 2.01394 ms TIMER| common/styles.xml: 1.02024 ms TIMER| common/sprite1.xml: 8.49885 ms TIMER| common/init.xml: 52.8179 ms TIMER| loading/loading.xml: 3.96866 ms TIMER| common/global.xml: 2.11703 ms TIMER| common/setup.xml: 5.93483 ms TIMER| common/styles.xml: 3.09788 ms TIMER| common/sprite1.xml: 22.5579 ms TIMER| common/icon_sprites.xml: 61.847 ms TIMER| session_new/sprites.xml: 2.89283 ms TIMER| session_new/styles.xml: 832.508 us TIMER| session_new/session.xml: 80.2974 ms TIMER| common/global.xml: 2.71319 ms GAME STARTED, ALL INIT COMPLETE ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/celts/cavalry_javelinist_b.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'units/hellenes/siege_rock.xml' launched a projectile but has no actor on 'projectile' attachpoint Assertion failure: JSVAL_IS_OBJECT(v), at ../jsapi.h:183 Cancelado cesar@grillo-desktop:~/trunk/binaries/system$
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I think it is a good idea to include a building queue for make the building better. Other thing: Will you include voices to the dudes of the game?