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Sluzky

WFG Retired
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Posts posted by Sluzky

  1. as the only GUI programmer on the team, at them moment.

    I'd like to say that the second design, looks great, for beginners, and the drop down box is a good idea also, although, I think it's already a drop down box.

    Aside from that, I really can make things change in the GUI department now, and intend to do so...

    so any new ideas, or improvements that will make the GUI engine more user friendly, please forward to me, either here on in a new thread.

    I'll read them, and take them in mind, when I'll go into the engine's code.

    That goes for community members and staff alike.

  2. Again just an error report, no fix: unhandled exeption 0x0c7f1d5a in pyrogenesis_dbg.exe: 0xC0000094: Integer division by zero. At: wrap_oal.dll [no symbols found]. Occurs right after the map has been loaded.

    I get that too, but janwas didn't...

    can you tell us which sound card are you using? it seems to be hardware related...

    aside from that, I'm using the -quickstart fix for now

  3. Hello all,

    I'm a hobbyist game developer, I'm currently looking for a project to work on.

    I came across this project a few times before, this time I decided to help out.

    I'm a Computer Science graduate, with lots of experience in C++ development, in large projects.

    I have experience in GUI development and in OpenGL.

    Hope I can help out, although I didn't quite get how I do that yet...

    If there's a process for selecting tickets to work on, I'll be glad to know about it.

    I already got the code, compiled it and ran it, and the game looks awesome.

    So, here's to the continuation of development of the game and hopefully a fruitful cooperation.

    ;)

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