Setlec
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Posts posted by Setlec
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ok i've updated the wiki so far, and i've tried to compile again, new build error log...
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Thanks janwas for deleting my previous post!
i've got the libwxgtk2.8-devel installed, should i install those two too?
- libwxgtku2.8-devel
- libwxgtkglu2.8-devel
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It would be great if the 0 A.D. would reach stable and release package soon, like that maybe TLA would be released soon after!
Cheers!
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ok, i've got installed but i get this new build error (it's huge!). can you delete my previous post? thank you!
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it's strange i've binutils installed, already... i'll check out on mandriva forums about BFD, but if binutils ships it then i don't know what is wrong...
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i don't think that TLA is currently under development.
About the resources do you remember the game called " the settlers"? i kinda liked the mining process, where you had to find the materials in the area and then construct the mine and then start to mine.
Cheers
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can someone pinpoint the missing lib?
setlec@localhost:~/workspace/ADGameEngine/build/workspaces/gcc$ make
==== Building mocks_real ====
make[1]: `../../../binaries/system/libmocks_real_dbg.a' is up to date.
==== Building network ====
make[1]: `../../../binaries/system/libnetwork_dbg.a' is up to date.
==== Building engine ====
make[1]: `../../../binaries/system/libengine_dbg.a' is up to date.
==== Building graphics ====
make[1]: `../../../binaries/system/libgraphics_dbg.a' is up to date.
==== Building i18n ====
make[1]: `../../../binaries/system/libi18n_dbg.a' is up to date.
==== Building atlas ====
make[1]: `../../../binaries/system/libatlas_dbg.a' is up to date.
==== Building gui ====
make[1]: `../../../binaries/system/libgui_dbg.a' is up to date.
==== Building lowlevel ====
ia32_memcpy.asm
ia32_asm.asm
x86_x64.cpp
topology.cpp
ldbg.cpp
../../../source/lib/sysdep/os/linux/ldbg.cpp:36:17: error: bfd.h: No such file or directory
../../../source/lib/sysdep/os/linux/ldbg.cpp:61: error: ISO C++ forbids declaration of ‘asymbol’ with no type
../../../source/lib/sysdep/os/linux/ldbg.cpp:61: error: expected ‘;’ before ‘*’ token
../../../source/lib/sysdep/os/linux/ldbg.cpp:62: error: ISO C++ forbids declaration of ‘bfd’ with no type
../../../source/lib/sysdep/os/linux/ldbg.cpp:62: error: expected ‘;’ before ‘*’ token
../../../source/lib/sysdep/os/linux/ldbg.cpp:71: error: ‘bfd_vma’ does not name a type
../../../source/lib/sysdep/os/linux/ldbg.cpp: In function ‘int slurp_symtab(symbol_file_context*)’:
../../../source/lib/sysdep/os/linux/ldbg.cpp:135: error: ‘bfd’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:135: error: ‘abfd’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:135: error: ‘struct symbol_file_context’ has no member named ‘abfd’
../../../source/lib/sysdep/os/linux/ldbg.cpp:136: error: ‘asymbol’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:136: error: ‘syms’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:136: error: ‘struct symbol_file_context’ has no member named ‘syms’
../../../source/lib/sysdep/os/linux/ldbg.cpp:140: error: ‘bfd_get_file_flags’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:140: error: ‘HAS_SYMS’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:146: error: ‘bfd_get_symtab_upper_bound’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:149: error: ‘bfd_perror’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:152: error: expected primary-expression before ‘)’ token
../../../source/lib/sysdep/os/linux/ldbg.cpp:152: error: expected `;' before ‘malloc’
../../../source/lib/sysdep/os/linux/ldbg.cpp:155: error: ‘bfd_canonicalize_symtab’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:158: error: ‘FALSE’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:158: error: ‘bfd_read_minisymbols’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:160: error: ‘TRUE’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:160: error: ‘bfd_read_minisymbols’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:164: error: ‘bfd_perror’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp: In function ‘int read_symbols(const char*, symbol_file_context*)’:
../../../source/lib/sysdep/os/linux/ldbg.cpp:175: error: ‘bfd_init’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:177: error: ‘struct symbol_file_context’ has no member named ‘abfd’
../../../source/lib/sysdep/os/linux/ldbg.cpp:177: error: ‘bfd_openr’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:178: error: ‘struct symbol_file_context’ has no member named ‘abfd’
../../../source/lib/sysdep/os/linux/ldbg.cpp:180: error: ‘bfd_perror’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:184: error: ‘struct symbol_file_context’ has no member named ‘abfd’
../../../source/lib/sysdep/os/linux/ldbg.cpp:184: error: ‘bfd_object’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:184: error: ‘bfd_check_format_matches’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:186: error: ‘bfd_get_error’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:186: error: ‘bfd_error_file_ambiguously_recognized’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:195: error: ‘bfd_perror’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:205: error: ‘bfd_perror’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:206: error: ‘struct symbol_file_context’ has no member named ‘abfd’
../../../source/lib/sysdep/os/linux/ldbg.cpp:206: error: ‘bfd_close’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp: At global scope:
../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: variable or field ‘find_address_in_section’ declared void
../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘bfd’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘abfd’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘asection’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: ‘section’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:242: error: expected primary-expression before ‘void’
../../../source/lib/sysdep/os/linux/ldbg.cpp: In function ‘LibError debug_ResolveSymbol(void*, char*, char*, int*)’:
../../../source/lib/sysdep/os/linux/ldbg.cpp:332: error: ‘bfd’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:332: error: ‘abfd’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:332: error: ‘struct symbol_file_context’ has no member named ‘abfd’
../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: ‘struct symbol_lookup_context’ has no member named ‘address’
../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected type-specifier before ‘bfd_vma’
../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected `>' before ‘bfd_vma’
../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected `(' before ‘bfd_vma’
../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: ‘bfd_vma’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:347: error: expected `)' before ‘;’ token
../../../source/lib/sysdep/os/linux/ldbg.cpp:350: error: ‘find_address_in_section’ was not declared in this scope
../../../source/lib/sysdep/os/linux/ldbg.cpp:350: error: ‘bfd_map_over_sections’ was not declared in this scope
make[1]: *** [obj/lowlevel_Debug/ldbg.o] Error 1
make: *** [lowlevel] Error 2
setlec@localhost:~/workspace/ADGameEngine/build/workspaces/gcc$I got all Libs in the wiki installed even it was hard to find them for my linux box, i got it all. Now those errors are lib related but to which one?
Thanks
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Mandriva linux 32/64, win 7 64
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i might get that done but i won't promise anything coz i'm implementing to another game engine (with my noobish skill)... but if i am successful on my first implementation then i'll do that here...
Cheers
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i think that a physics engine must be implemented you could use the bullet physics which really good! today's games are more realistic and the most gamers want realistic games even it's a sci-fi or fantasy game.
Cheers
boost error
in Bug reports
Posted · Edited by Setlec
i think that i've some sort of problem with openGL i'm currently the nvidia driver version 185.18.36, which gives OpenGL 3.x support. The graphics card is a GeForce 9600 GT 1024MB DDR2.
here is the console log on the moment of the crash:
after that it doesn't show this on the terminal and the 0 A.D. run with a black window and freezes.
[EDIT] ok i've resoloved the problem thanks to the wiki known issues i've installed this libtxc-dxtn (but it doens't come in the official repos of mandriva).
Thank you for your support!