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Satevis

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Everything posted by Satevis

  1. That does remind me that starting points do have roads around the civic center. Realistically, it doesn't do a crop field much good to have irrelevant commuters running through them, but it's pretty rare for an RTS to have a "irrelevant units decrease productivity" mechanic.
  2. Having an easier time vs Medium AI but I still get out-econned early game and have to beat down the AI. (This match was Romans again vs Britons.) Any suggestions? I am thinking it's because the AI builds clusters of Fields around the Civic Center early game while I try to make things look nice. Going to try this out. I've been assigning 10 villagers to a berry bush cluster and just emptying them out without picking any upgrades. I've been trying to get to town phase as soon as possible by building 3-5 houses and a Storehouse. Would like to hear about better build orders.
  3. Thanks for the tips posted in the thread. I beat my first game solo vs Medium AI (Random/Iberians) as the Romans. I still emptied the berry bushes around spawn before building Fields. (They lasted until the Town Phase.) Not sure how berry bushes compare to Fields. Add: I have a tough time building calvalry because they don't contribute to the economy much beyond hunting.
  4. I actually have trouble with Easy AI despite playing other RTS games. My point of reference is Zero-K (Total Annihilation) and War for the Overworld (Dungeon Keeper). I'm a mid-ranked player for ZK's online multiplayer, but it's an extremely different RTS. So far I'm trying to figure... 1. What is the advantage if any of raising livestock in a Corral vs building more Fields? 2. If I cancel or destroy a building, how much of the cost is recovered? 3. How much better do my units perform given the different formations? 4. How does the Trader unit affect prices on the Market? I didn't spend any effort building walls while playing as Gauls or Britons. 5. Are walls important for defensive play as Romans? 6. How do I handle extremely long ranged archers (vs Seleucid?)?
  5. Hey. I think the performers can work with the sheet music for the original instruments and adapt to what they have. But the planned leading wind instrument is likely to be the ocarina. There are some festivals upcoming in late August and mid October. I don't know what was available and how long it would take to assemble the sheet music, but I appreciate the time. Thanks.
  6. The tracks of interest are Cisalpine Gaul and Celtic Pride, if that helps.
  7. One of my friends is a musician and wants to perform some of the soundtracks from the game, specifically the Celtic tracks. It's not for a large concert. It's more on the scale of entertaining people waiting in line to get into fairgrounds or table hopping.
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