Hello!
Long time enthusiast of 0 A.D. here. This game is still one of my favourite RTS to play and I'm super thankful to everyone making it a reality.
That being said, I was wondering lately - could I bring it a bit closer to my ideal? My biggest love in strategies were always economy and deep gameplay during peace. But ironically enough, every game with economies lacked good fight, and military strategies tend to avoid too complex economic features (the latter for good reasons, to clarify).
So, my question is as follows - I know there are mods adding new troops or even civilisations, but would it be possible to make mod that is major overhaul, touching a lot of aspects of the game and introducing whole new mechanics? How far one can go with such attempt?
I'm asking because there's rising urge in me to create game that would fill that great balance, but I'm also curious if it was possible to achieve by modifying one of my favourite strategy games - given 0 A.D. was made with modding in mind. If it won't suffice I can always work on the game itself, but there's no harm in trying.
For context, I never modded 0 A.D. before, but I have experience in modding other games (Minecraft, Morrowind) and programming, so I'm hoping this won't be particularly harder than my past experiences ^^